public void Show() { gameover = true; for (int i = 0; i < transform.childCount; i++) { transform.GetChild(i).gameObject.SetActive(true); } GameObject.FindWithTag("MainCamera").GetComponent <AudioSource>().Stop(); GameObject.FindWithTag("MainCamera").GetComponent <Camera_scr>().Pause(int.MaxValue); HighScores_scr.LoadHighScores(); if (player.GetComponent <Player_scr>().score > HighScores_scr.scores[4]) { HighScores_scr.newHighScore = player.GetComponent <Player_scr>().score; Camera_scr.timeScale = 1; Time.timeScale = 1; SceneManager.LoadScene("Highscores"); } }
void Start() { HighScores_scr.LoadHighScores(); }