public bool Equals(DestinyDisplayPropertiesDefinition input) { if (input == null) { return(false); } return (( Description == input.Description || (Description != null && Description.Equals(input.Description)) ) && ( Name == input.Name || (Name != null && Name.Equals(input.Name)) ) && ( Icon == input.Icon || (Icon != null && Icon.Equals(input.Icon)) ) && ( IconSequences == input.IconSequences || (IconSequences != null && IconSequences.SequenceEqual(input.IconSequences)) ) && ( HighResIcon == input.HighResIcon || (HighResIcon != null && HighResIcon.Equals(input.HighResIcon)) ) && ( HasIcon == input.HasIcon || (HasIcon != null && HasIcon.Equals(input.HasIcon)) )); }
public bool Equals(DestinyVendorDisplayPropertiesDefinition input) { if (input == null) { return(false); } return (( LargeIcon == input.LargeIcon || (LargeIcon != null && LargeIcon.Equals(input.LargeIcon)) ) && ( Subtitle == input.Subtitle || (Subtitle != null && Subtitle.Equals(input.Subtitle)) ) && ( OriginalIcon == input.OriginalIcon || (OriginalIcon != null && OriginalIcon.Equals(input.OriginalIcon)) ) && ( RequirementsDisplay == input.RequirementsDisplay || (RequirementsDisplay != null && RequirementsDisplay.SequenceEqual(input.RequirementsDisplay)) ) && ( SmallTransparentIcon == input.SmallTransparentIcon || (SmallTransparentIcon != null && SmallTransparentIcon.Equals(input.SmallTransparentIcon)) ) && ( MapIcon == input.MapIcon || (MapIcon != null && MapIcon.Equals(input.MapIcon)) ) && ( LargeTransparentIcon == input.LargeTransparentIcon || (LargeTransparentIcon != null && LargeTransparentIcon.Equals(input.LargeTransparentIcon)) ) && ( Description == input.Description || (Description != null && Description.Equals(input.Description)) ) && ( Name == input.Name || (Name != null && Name.Equals(input.Name)) ) && ( Icon == input.Icon || (Icon != null && Icon.Equals(input.Icon)) ) && ( IconSequences == input.IconSequences || (IconSequences != null && IconSequences.SequenceEqual(input.IconSequences)) ) && ( HighResIcon == input.HighResIcon || (HighResIcon != null && HighResIcon.Equals(input.HighResIcon)) ) && ( HasIcon == input.HasIcon || (HasIcon != null && HasIcon.Equals(input.HasIcon)) )); }