private void DrawToolbar(Rect rect) { Rect add = new Rect(rect) { x = rect.x + 6, width = 52 }; if (GUI.Button(add, "Create", EditorStyles.toolbarButton)) { HierarchyProGroup group = HierarchyProGroup.Create(); group.AddObjects(Selection.objects); if (HierarchyProEditorGroupWindow.Selected != null) { group.Parent = HierarchyProEditorGroupWindow.Selected; } group.GenerateName(); HierarchyProGroupLibrary.Add(group); HierarchyProEditorGroupWindow.Selected = group; EditorUtility.SetDirty(HierarchyProGroupLibrary.Instance); } Rect settings = new Rect(rect) { x = rect.xMax - 32, width = 26 }; if (GUI.Button(settings, new GUIContent(HierarchyProEditorIcons.Cog), EditorStyles.toolbarButton)) { if (Event.current.control) { Object.DestroyImmediate(HierarchyProGroupLibrary.Instance.gameObject); } if (Event.current.shift) { Selection.activeObject = HierarchyProGroupLibrary.Instance.gameObject; } Vector2 centerScreen = new Vector2(Screen.width / 2f, Screen.height / 2f); Vector2 rectPreferencesSize = new Vector2(500, 340); var rectPreferencesCenter = centerScreen - (rectPreferencesSize / 2f); Rect rectPreferences = new Rect(rectPreferencesCenter.x, rectPreferencesCenter.y, rectPreferencesSize.x, rectPreferencesSize.y); HierarchyProPreferences preferences = EditorWindow.GetWindowWithRect <HierarchyProPreferences>(rectPreferences, true, "HierarchyPro Preferences", true); preferences.Show(); } }
private static void Load() { HierarchyProPreferences.Load(); HierarchyProEditorCache.Initialize(); HierarchyProEditorReflection.Load(); HierarchyProEditorIcons.Load(); HierarchyProEditorColors.Load(); HierarchyProEditorStyles.Load(); HierarchyProGroupLibrary.FindInstance(); EditorApplication.update -= HierarchyProEditorLoader.Update; EditorApplication.hierarchyWindowChanged -= HierarchyProEditorLoader.WindowChanged; EditorApplication.hierarchyWindowItemOnGUI -= HierarchyProEditorLoader.ItemOnGUI; Undo.undoRedoPerformed -= HierarchyProEditorLoader.UndoRedoPerformed; EditorApplication.update += HierarchyProEditorLoader.Update; EditorApplication.hierarchyWindowChanged += HierarchyProEditorLoader.WindowChanged; EditorApplication.hierarchyWindowItemOnGUI += HierarchyProEditorLoader.ItemOnGUI; Undo.undoRedoPerformed += HierarchyProEditorLoader.UndoRedoPerformed; }
private void OnGUI() { EditorGUILayout.LabelField("HierarchyPro", HierarchyProEditorStyles.PreferencesTitle, GUILayout.Height(48)); HierarchyProPreferences.OnPreferencesGUI(); }
public static void Load() { HierarchyProPreferences.showGizmos = HierarchyProPreferences.GetBool("showGizmos", true); HierarchyProPreferences.showComponents = HierarchyProPreferences.GetBool("showComponents", true); HierarchyProPreferences.showLayersTags = HierarchyProPreferences.GetBool("showLayersTags", true); }