Exemple #1
0
    public IAbilityObject Spawn(Ability ability, float multiplier)
    {
        IAbilityObject abilityObject = Value.Spawn(ability, multiplier);

        HierarchyManager.Add(abilityObject.GameObject, HierarchyCategory.AbilityObjects);

        return(abilityObject);
    }
Exemple #2
0
 protected virtual void Awake()
 {
     HierarchyManager.Add(gameObject, hierarchyCategory);
 }