// Update is called once per frame void Update() { HiScore = PlayerPrefs.GetInt("HiScore"); Score.text = "SCORE:" + Points.ToString(); HiScoreText.text = "HISCORE:" + HiScore.ToString(); ShootNow(); Enemy(); Rotation(); IsTimeToDie(); }
public void addScore(int _Score) { UpdateScore(_Score); // display user scores if (scoreUI) { scoreUI.text = Score.ToString(); } if (hiScoreUI) { hiScoreUI.text = HiScore.ToString(); } if (numArrowsUI) { numArrowsUI.text = numArrows.ToString(); } }