public BoardState() { backgroundColor = Color.White; gridColor = Color.Black; gridPenWidth = 1; activeHex = null; activeHexBorderColor = Color.Blue; activeHexBorderWidth = 1; }
public BoardState(Color backgroundColor, Color gridColor, int gridPenWidth, Color activeHexBorderColor, int activeHexBorderWidth) { this.backgroundColor = backgroundColor; this.gridColor = gridColor; this.gridPenWidth = gridPenWidth; this.activeHex = null; this.activeHexBorderColor = activeHexBorderColor; this.activeHexBorderWidth = activeHexBorderWidth; }
public HexagonalMapState() { backgroundColor = Color.White; gridColor = Color.Black; gridPenWidth = 1; activeHex = null; activeHexBorderColor = Color.Blue; activeHexBorderWidth = 1; sets = new List <HexSet>(); obstacles = new HexSet(this); activeSet = null; }