private void LoadQuestFormFile(string fileName) { HexQuest quest = new HexQuest(); quest.type = HexQuestType.MAIN; quest.Load(fileName); questList.Add(quest); }
private void InitCustomQuest() { for (int i = 0; i < CustomModel.Instance.questList.Count; i++) { HexQuest quest = CustomModel.Instance.questList[i]; CreateCustomNode(quest); } }
private void InitMainQuest() { for (int i = 0; i < MainQuestModel.Instance.questList.Count; i++) { HexQuest quest = MainQuestModel.Instance.questList[i]; CreateMainNode(quest); } }
public HexQuest CreateQuest() { HexQuest quest = new HexQuest(); quest.id = ++CustomModel.MAX_QUEST_ID; quest.type = HexQuestType.CUSTOM; quest.needSave = true; questList.Add(quest); quest.grid = HexGridModel.Instance.CreateEmptyGrid(HexGridModel.WIDTH, HexGridModel.HEIGHT); return(quest); }
private int GetQuestIndex(HexQuest quest) { for (int i = 0; i < questList.Count; i++) { if (questList[i] == quest) { return(i + 1); } } return(-1); }
private void OnSelectQuest(HexQuest quest) { CustomModel.Instance.AttemptSave(); CustomModel.Instance.crtQuest = quest; tip.text = ""; UpdateCustomList(); newButton.gameObject.SetActive(false); nodeList.gameObject.SetActive(true); markerList.gameObject.SetActive(true); questList.gameObject.SetActive(true); }
private void OnNodeUpdate(HexNode node) { foreach (var cell in cells) { if (cell.data.id == node.id) { cell.UpdateIcon(); HexQuest crtQuest = CustomModel.Instance.crtQuest; tip.text = " route: " + crtQuest.grid.routes.Count + " step: " + crtQuest.grid.allStep + " rating: " + crtQuest.grid.rating; return; } } }
private void CreateQuestNode(HexQuest quest) { QuestNodeUI nodeQuest = prefabQuest; if (quest.id != 1) { nodeQuest = Instantiate <QuestNodeUI>(prefabQuest); nodeQuest.transform.SetParent(prefabQuest.transform.parent, false); } nodeQuest.gameObject.SetActive(true); nodeQuest.InitData(quest); nodeQuest.onSelect = OnSelectQuest; quests.Add(nodeQuest); prefabQuestNew.transform.SetAsLastSibling(); }
public void Init() { if (questList != null) { return; } questList = new List <HexQuest>(); FindAllFiles.ListFiles(PathUtil.GetQuestDir(HexQuestType.CUSTOM), false, (fileName) => { HexQuest quest = new HexQuest(); quest.type = HexQuestType.CUSTOM; quest.Load(fileName); questList.Add(quest); CustomModel.MAX_QUEST_ID = Mathf.Max(CustomModel.MAX_QUEST_ID, quest.id); }); }
private void CreateCustomNode(HexQuest quest) { QuestNodeUI nodeQuest = customPrefab; if (quest.id != 1) { nodeQuest = Instantiate <QuestNodeUI>(customPrefab); nodeQuest.transform.SetParent(customPrefab.transform.parent, false); } nodeQuest.gameObject.SetActive(true); nodeQuest.InitData(quest); EventTriggerListener.Get(nodeQuest.gameObject).onClick = (go) => { CustomModel.Instance.crtQuest = quest; UIManager.Instance.OpenUI("CustomView"); }; }
public void InitData(HexQuest _data) { data = _data; ShowTip(data.id.ToString()); }