private void Update() { if (_GameTimer == null) { _GameTimer = GameObject.FindObjectOfType <Timer>(); } if (_GameTimer != null) { _MUI.ShowCurrentTime(_GameTimer.GetCurrentTime(), _GameTimer.GetGameDuration()); _HUI.ShowCurrentTime(_GameTimer.GetCurrentTime(), _GameTimer.GetGameDuration()); } if (Input.GetKeyDown(KeyCode.Escape)) { if (PhotonNetwork.isMasterClient == false) { Cursor.lockState = CursorLockMode.None; Cursor.visible = true; } UIScreen.ShowScreen <PauseMenuScreen>(); } }