/// <summary>
    /// 显示消耗物品UI
    /// </summary>
    private void ShowConsUI()
    {
        m_GoldTxt.text = m_HeroT.getGold().ToString();

        if (m_HeroT.getStuff() <= 0)
        {
            return;
        }

        ItemTemplate itemT    = (ItemTemplate)DataTemplate.GetInstance().m_ItemTable.getTableData(m_HeroT.getStuff());
        int          count    = InterfaceControler.GetInst().ReturnItemCount(m_HeroT.getStuff());
        string       countStr = count > 0 ? count.ToString() : "<color=red>" + count + "</color>";
        string       str      = string.Format("{0}/{1}", countStr, m_HeroT.getNumbers());

        m_DebTxt.text    = str;
        m_ConsImg.sprite = UIResourceMgr.LoadSprite(common.defaultPath + itemT.getIcon());
    }