public void TestGiven()
 {
     Defender = HeroSystemCharacterRepository.GetInstance().Characters["Default Character"];
     Attacker = HeroSystemCharacterRepository.GetInstance().LoadBaseCharacter();
     Attacker.STR.MaxValue     = 15;
     Dice.Dice.RandomnessState = RandomnessState.average;
 }
 public void TestGiven()
 {
     Defender = HeroSystemCharacterRepository.GetInstance().Characters["Default Character"];
     Attacker = HeroSystemCharacterRepository.GetInstance().LoadBaseCharacter();
 }