/// <summary> /// Converts a value. /// </summary> /// <returns> /// A converted value. If the method returns null, the valid null value is used. /// </returns> /// <param name="value">The value produced by the binding source.</param><param name="targetType">The type of the binding target property.</param><param name="parameter">The converter parameter to use.</param><param name="culture">The culture to use in the converter.</param> public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { if (value == null) { return(null); } return(HeroExtensions.GetBrush(value.ToString())); }
/// <summary> /// The load. /// </summary> private static void Load() { AbilityDatabase.Init(); AbilityDamage.Init(); AbilityExtensions.Init(); HeroExtensions.Init(); UnitExtensions.Init(); Names.Init(); Abilities.Init(); }
/// <summary> /// The load. /// </summary> private static void Init() { AbilityDatabase.Init(); AbilityDamage.Init(); AbilityExtensions.Init(); HeroExtensions.Init(); UnitExtensions.Init(); Names.Init(); Abilities.Init(); Calculations.Init(); EntityExtensions.Init(); Utils.Sleeps = new Dictionary <string, double>(); NotifiedSubscribers.Clear(); }
/// <summary> /// The load. /// </summary> private static void Load() { AbilityDatabase.Init(); AbilityDamage.Init(); AbilityExtensions.Init(); HeroExtensions.Init(); UnitExtensions.Init(); Names.Init(); Abilities.Init(); Calculations.Init(); EntityExtensions.Init(); Orbwalking.Events_OnLoad(null, null); Utils.Sleeps = new Dictionary <string, double>(); }