void Start()
 {
     hPoints         = gameObject.GetComponent <Health_points>();
     slider.minValue = 0;
     slider.maxValue = hPoints.getHealth;
 }
Exemple #2
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 void Start()
 {
     hPoints    = gameObject.GetComponent <Health_points>();
     deathSound = GameObject.FindGameObjectWithTag("DeathSound").GetComponent <AudioSource>();
 }