public void ChangeHealthFeedbackSettings(CheckboxEvent e, HealthFeedbackEnabledCheckboxNode checkboxNode, [JoinAll] SingleNode <GameTankSettingsComponent> settings)
 {
     settings.component.HealthFeedbackEnabled = checkboxNode.checkbox.IsChecked;
     base.ScheduleEvent(new SettingsChangedEvent <GameTankSettingsComponent>(settings.component), settings);
 }
 public void FillScreenWithCurrentSettings(NodeAddedEvent e, HealthFeedbackEnabledCheckboxNode checkboxNode, [JoinAll] SingleNode <GameTankSettingsComponent> settings, [JoinAll] SingleNode <FeedbackGraphicsRestrictionsComponent> quality)
 {
     checkboxNode.dependentInteractivity.SetInteractable(quality.component.HealthFeedbackAllowed);
     checkboxNode.checkbox.IsChecked = settings.component.HealthFeedbackEnabled;
 }