private async Task OnTick() { var hud = HeadupDisplay.GetModule(); if (!hud.IsDisabled) { var ped = API.PlayerPedId(); var anchor = hud.GetMinimapAnchor(); ScreenInterface.DrawText( $"Tonläge: {(API.NetworkIsPlayerTalking(API.PlayerId()) ? "~b~" : "")}{Translate()}", 0.25f, !API.IsPedSittingInAnyVehicle(ped) ? new Vector2(anchor.X + 0.0005f, (float)(anchor.BottomY - anchor.UnitY * 18f / 2 / 2) - anchor.UnitY * 18f * 2 - 0.0005f) : new Vector2(anchor.X + anchor.Width + 0.001f, (float)(anchor.BottomY - anchor.Height / 2)), Color.FromArgb(200, 200, 200, 200)); if (Game.IsControlPressed(0, Control.Sprint) && Game.IsControlJustPressed(0, Control.VehicleHeadlight)) { IterateRange(); } } await Task.FromResult(0); }
public void EnableHud() { API.DisplayRadar(true); HeadupDisplay.GetModule().IsDisabled = false; }
public void DisableHud() { API.DisplayRadar(false); HeadupDisplay.GetModule().IsDisabled = true; }