private void LogTimer() { var deltaTime = DateTime.Now - startTime; var timeTaken = deltaTime.TotalSeconds; var log = _dataType.ToString() + " | "; log += _headset.ToString() + " | "; if (_dataType == DataType.Phosphene) { log += _pattern.ToString() + " | "; log += _layout.ToString() + " | "; } log += timeTaken.ToString("n2") + "s" + (_gpuAccel ? " (gpu)" : " (cpu)"); Debug.Log(log); }