private static void CreateWalkCharacters(Hd44780 lcd) { // Walk 1 lcd.CreateCustomCharacter(0, 0b_00110, 0b_00110, 0b_01100, 0b_10111, 0b_00100, 0b_01110, 0b_01010, 0b_10001); // Walk 2 lcd.CreateCustomCharacter(1, 0b_00110, 0b_00110, 0b_01100, 0b_01100, 0b_00110, 0b_00110, 0b_01010, 0b_01010); }
private static void CreateTensCharacters(Hd44780 lcd) { // 10 lcd.CreateCustomCharacter(0, 0b_10000, 0b_10000, 0b_10000, 0b_10000, 0b_10111, 0b_00101, 0b_00101, 0b_00111); // 20 lcd.CreateCustomCharacter(1, 0b_11100, 0b_00100, 0b_11100, 0b_10000, 0b_11111, 0b_00101, 0b_00101, 0b_00111); // 30 lcd.CreateCustomCharacter(2, 0b_11100, 0b_00100, 0b_11100, 0b_00100, 0b_11111, 0b_00101, 0b_00101, 0b_00111); // 40 lcd.CreateCustomCharacter(3, 0b_10100, 0b_10100, 0b_11100, 0b_00100, 0b_00111, 0b_00101, 0b_00101, 0b_00111); // 50 lcd.CreateCustomCharacter(4, 0b_11100, 0b_10000, 0b_11100, 0b_00100, 0b_11111, 0b_00101, 0b_00101, 0b_00111); // 60 lcd.CreateCustomCharacter(5, 0b_11100, 0b_10000, 0b_11100, 0b_10100, 0b_11111, 0b_00101, 0b_00101, 0b_00111); // 70 lcd.CreateCustomCharacter(6, 0b_11100, 0b_00100, 0b_01000, 0b_01000, 0b_01111, 0b_00101, 0b_00101, 0b_00111); // 80 lcd.CreateCustomCharacter(7, 0b_11100, 0b_10100, 0b_11100, 0b_10100, 0b_11111, 0b_00101, 0b_00101, 0b_00111); }