protected static ResourcesUni createResources(HasSound objectWithSound) { ResourcesUni resources = new ResourcesUni(); string soundPath = objectWithSound.getSoundPath(); if (soundPath != null) { resources.addAsset(AUDIO_STR, soundPath); } return(resources); }
public DeleteSimpleSoundTool(HasSound objectWithSound) { this.objectWithSound = objectWithSound; oldPath = objectWithSound.getSoundPath(); }