Exemple #1
0
        public Quest(long prior, int seed, params QuestChallenge[] challenges)
        {
            _obstacles = challenges;
            if (challenges.Length > 0)
            {
                originalGoal = challenges[challenges.Length - 1].type;
            }
            numQuestsBefore = prior;
            heroMaxHealth   = 100 + ((UpgradeIntValue)Main.instance.player.upgrades[UpgradeType.HERO_HEALTH]).value;
            heroCurHealth   = heroMaxHealth;
            inventory       = new List <ItemStack>();
            questStep       = 0;
            questTimer      = 60;
            questTotalTime  = GetQuestMaxTime();
            questRand       = new System.Random(seed);
            HarrowDeck deck = new HarrowDeck();

            STR = deck.STR.tokens;
            AGL = deck.AGL.tokens;
            INT = deck.INT.tokens;
            CHA = deck.CHA.tokens;
            if (challenges.Length > 0)
            {
                List <long> reqList = new List <long>();
                //Debug.Log(Upgrades.AllRenownUps.Find(x => x.saveName == "QUEST_REQS"));
                if (Upgrades.AllRenownUps.Find(x => x.saveName == "QUEST_REQS").getIsPurchased())
                {
                    getBetterRequirements(ref reqList, challenges);
                }
                else
                {
                    getBasicRequirements(ref reqList, challenges);
                }
                knownRequirements = new long[6];
                for (int ki = 0; ki < 6 && ki < reqList.Count; ki++)
                {
                    knownRequirements[ki] = reqList[ki];
                }

                /*knownRequirements[0] = (long)challenges[0].getReq(0);
                 * knownRequirements[1] = (long)challenges[0].getReq(1);
                 * knownRequirements[2] = (long)challenges[0].getReq(2);
                 * knownRequirements[3] = (long)challenges[challenges.Length - 1].getReq(0);
                 * knownRequirements[4] = (long)challenges[challenges.Length - 1].getReq(1);
                 * knownRequirements[5] = (long)challenges[challenges.Length - 1].getReq(2);
                 * Array.Sort(knownRequirements);
                 * Array.Reverse(knownRequirements);*/
            }
            rewards = new ItemStack[2];
            //Debug.Log(challenges[challenges.Length - 1].type.name);
        }
Exemple #2
0
        public override EnumResult MakeAttempt(Quest theQuest, int fails, int partials, int questBonus)
        {
            EnumResult result = EnumResult.MIXED;

            if (theQuest.inventory.Count == 0)
            {
                return(EnumResult.CONTINUE);
            }

            HarrowDeck opponent = new HarrowDeck();

            int opScore   = 0;
            int heroScore = 0;

            if (theQuest.testStrength(questBonus))
            {
                heroScore += 1;
            }
            if (theQuest.testAgility(questBonus))
            {
                heroScore += 1;
            }
            if (testAttribute(opponent.STR.tokens))
            {
                opScore += 1;
            }
            if (testAttribute(opponent.AGL.tokens))
            {
                opScore += 1;
            }
            if ((result + heroScore - opScore) == EnumResult.MIXED && theQuest.heroCurHealth < 30)
            {
                return(EnumResult.CRIT_FAIL);
            }
            return(result + heroScore - opScore);
        }