public void SetMaster(HardpointMaster master) { this._master = master; master.AddHardpoint(this); }
public void SetMaster(HardpointMaster master) { this._master = master; master.AddHardpoint(this); }
public void SetMaster(HardpointMaster master) { this._master = master; master.AddHardpoint(this); }
public void SetMaster(HardpointMaster master) { this._master = master; master.AddHardpoint(this); }