protected override void CreateMenu() { try { #region Mainmenu Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto"); Menu.AddGroupLabel("General Setting"); Menu.Add("UBAddons.Annie.E.Attack.Enable", new CheckBox("E on Enemy/Turret/Monster Attack")); Menu.Add("UBAddons.Annie.E.Spell.Enable", new CheckBox("E on Enemy spell")); Menu.Add("UBAddons.Annie.EQ.Enable", new CheckBox("E on On Q - CanStun")); Menu.CreatSlotHitChance(SpellSlot.W); Menu.CreatSlotHitChance(SpellSlot.R); #endregion #region Combo ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "UB" + player.Hero + " - Settings your combo below"); { ComboMenu.CreatSlotCheckBox(SpellSlot.Q); ComboMenu.CreatSlotCheckBox(SpellSlot.W); ComboMenu.CreatSlotCheckBox(SpellSlot.R); ComboMenu.CreatSlotHitSlider(SpellSlot.R, 2, 1, 5); } #endregion #region Harass HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "UB" + player.Hero + " - Settings your harass below"); { HarassMenu.CreatSlotCheckBox(SpellSlot.Q); HarassMenu.CreatSlotCheckBox(SpellSlot.W); HarassMenu.CreatSlotHitSlider(SpellSlot.W, 1, 1, 5); HarassMenu.CreatManaLimit(); } #endregion #region LaneClear LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "UB" + player.Hero + " - Settings your laneclear below"); { LaneClearMenu.CreatLaneClearOpening(); LaneClearMenu.Add("UBAddons.Annie.Passive.Off", new CheckBox("Stop if I has stun")); LaneClearMenu.Add("UBAddons.Annie.Passive.Count.Buff", new Slider("Stop if my stacks", 3, 1, 4)); LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q); LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10); LaneClearMenu.CreatManaLimit(); } #endregion #region JungleClear JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "UB" + player.Hero + " - Settings your jungleclear below"); { JungleClearMenu.Add("UBAddons.Annie.Passive.Off", new CheckBox("Stop if I has stun", false)); JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); JungleClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); JungleClearMenu.CreatSlotHitSlider(SpellSlot.W, 1, 1, 6); JungleClearMenu.CreatManaLimit(); } #endregion #region Lasthit LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below"); { LastHitMenu.CreatLasthitOpening(); LastHitMenu.Add("UBAddons.Annie.Passive.Off", new CheckBox("Stop if I has stun")); LastHitMenu.Add("UBAddons.Annie.Passive.Count.Buff", new Slider("Stop if my stacks", 4, 1, 4)); LastHitMenu.CreatSlotCheckBox(SpellSlot.Q); LastHitMenu.CreatSlotCheckBox(SpellSlot.W); LastHitMenu.CreatManaLimit(); } #endregion #region Misc MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "UB" + player.Hero + " - Settings your misc below"); { MiscMenu.AddGroupLabel("Anti Gapcloser settings"); MiscMenu.CreatMiscGapCloser(); MiscMenu.AddLabel("Will Check if only stun"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "GapCloser"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser"); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "GapCloser"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser"); MiscMenu.AddGroupLabel("Interrupter settings"); MiscMenu.AddLabel("[repeat] Will Check if only stun"); MiscMenu.CreatDangerValueBox(); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "Interrupter"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter"); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "Interrupter"); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "Interrupter"); MiscMenu.AddGroupLabel("Killsteal settings"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal"); } #endregion #region Drawings DrawMenu = Menu.AddSubMenu("Drawings"); { DrawMenu.CreatDrawingOpening(); DrawMenu.CreatColorPicker(SpellSlot.Q); DrawMenu.CreatColorPicker(SpellSlot.W); DrawMenu.CreatColorPicker(SpellSlot.R); DrawMenu.CreatColorPicker(SpellSlot.Unknown); } #endregion DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg); } catch (Exception exception) { Debug.Print(exception.ToString(), Console_Message.Error); } }
protected override void CreateMenu() { try { #region Mainmenu Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto"); Menu.AddGroupLabel("General Setting"); Menu.CreatSlotHitChance(SpellSlot.W); Menu.Add("UBAddons.Viktor.E.Direction", new CheckBox("Allow use E direction")); Menu.AddLabel("Tips: Turn on direction will make your E look like human"); Menu.CreatSlotHitChance(SpellSlot.E); Menu.CreatSlotHitChance(SpellSlot.R); Menu.AddGroupLabel("Immobile Setting"); Menu.Add("UBAddons.Viktor.W.CC", new CheckBox("W CC stacks")); Menu.Add("UBAddons.Viktor.W.Teleport", new CheckBox("W Teleport")); Menu.Add("UBAddons.Viktor.W.Revive", new CheckBox("W Revive")); #endregion #region Combo ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "UB" + player.Hero + " - Settings your combo below"); { ComboMenu.CreatSlotCheckBox(SpellSlot.Q); ComboMenu.CreatSlotCheckBox(SpellSlot.W, null, false); ComboMenu.CreatSlotHitSlider(SpellSlot.W, 1, 1, 5); ComboMenu.CreatSlotCheckBox(SpellSlot.E); ComboMenu.CreatSlotCheckBox(SpellSlot.R); ComboMenu.CreatSlotHitSlider(SpellSlot.R, 2, 1, 5); } #endregion #region Harass HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "UB" + player.Hero + " - Settings your harass below"); { HarassMenu.CreatSlotCheckBox(SpellSlot.Q); HarassMenu.CreatSlotCheckBox(SpellSlot.W, null, false); HarassMenu.CreatSlotHitSlider(SpellSlot.W, 1, 1, 5); HarassMenu.CreatSlotCheckBox(SpellSlot.E); HarassMenu.CreatManaLimit(); } #endregion #region LaneClear LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "UB" + player.Hero + " - Settings your laneclear below"); { LaneClearMenu.CreatLaneClearOpening(); LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); LaneClearMenu.AddLabel("W only work if you upgraded"); LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10); LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false); LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10); LaneClearMenu.CreatManaLimit(); } #endregion #region JungleClear JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "UB" + player.Hero + " - Settings your jungleclear below"); { JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); //JungleClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); //JungleClearMenu.CreatSlotHitSlider(SpellSlot.W, 1, 1, 6); JungleClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false); JungleClearMenu.CreatManaLimit(); } #endregion #region Lasthit LasthitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below"); { LasthitMenu.CreatLasthitOpening(); LasthitMenu.CreatSlotCheckBox(SpellSlot.Q); LasthitMenu.CreatSlotCheckBox(SpellSlot.E, null, false); LasthitMenu.CreatManaLimit(); } #endregion #region Misc MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "UB" + player.Hero + " - Settings your misc below"); { MiscMenu.AddGroupLabel("Anti Gapcloser settings"); MiscMenu.CreatMiscGapCloser(); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "GapCloser"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser"); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "GapCloser"); MiscMenu.AddGroupLabel("Interrupter settings"); MiscMenu.CreatDangerValueBox(); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter"); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "Interrupter", false); MiscMenu.AddGroupLabel("Killsteal settings"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal"); } #endregion #region Drawings DrawMenu = Menu.AddSubMenu("Drawings"); { DrawMenu.CreatDrawingOpening(); DrawMenu.CreatColorPicker(SpellSlot.Q); DrawMenu.CreatColorPicker(SpellSlot.W); DrawMenu.CreatColorPicker(SpellSlot.E); DrawMenu.CreatColorPicker(SpellSlot.R); DrawMenu.CreatColorPicker(SpellSlot.Unknown); } #endregion DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg); } catch (Exception exception) { Debug.Print(exception.ToString(), Console_Message.Error); } }
protected override void CreateMenu() { try { #region Mainmenu Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto"); Menu.AddGroupLabel("General Setting"); Menu.CreatSlotHitChance(SpellSlot.Q); Menu.Add(Variables.AddonName + "." + player.Hero + ".Q.Focus", new CheckBox("Priority Q on enemy has Passive Buff")); #endregion #region Combo ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "UB" + player.Hero + " - Settings your combo below"); { ComboMenu.CreatSlotCheckBox(SpellSlot.Q); ComboMenu.CreatSlotCheckBox(SpellSlot.W); ComboMenu.CreatSlotHitSlider(SpellSlot.W, 1, 1, 5); ComboMenu.CreatSlotCheckBox(SpellSlot.E, null, false); ComboMenu.CreatSlotCheckBox(SpellSlot.R); ComboMenu.CreatSlotHitSlider(SpellSlot.R, 2, 1, 5); } #endregion #region Harass HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "UB" + player.Hero + " - Settings your harass below"); { HarassMenu.CreatSlotCheckBox(SpellSlot.Q); HarassMenu.CreatSlotCheckBox(SpellSlot.W); HarassMenu.CreatSlotHitSlider(SpellSlot.W, 1, 1, 5); HarassMenu.CreatManaLimit(true); } #endregion #region LaneClear LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "UB" + player.Hero + " - Settings your laneclear below"); { LaneClearMenu.CreatLaneClearOpening(); LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10); LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false); LaneClearMenu.CreatManaLimit(true); } #endregion #region JungleClear JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "UB" + player.Hero + " - Settings your jungleclear below"); { JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); JungleClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); JungleClearMenu.CreatSlotHitSlider(SpellSlot.W, 1, 1, 6); JungleClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false); JungleClearMenu.CreatManaLimit(true); } #endregion #region Lasthit LasthitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below"); { LasthitMenu.CreatLasthitOpening(); LasthitMenu.CreatSlotCheckBox(SpellSlot.Q); LasthitMenu.CreatSlotCheckBox(SpellSlot.W); LasthitMenu.CreatManaLimit(true); } #endregion #region Misc MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "UB" + player.Hero + " - Settings your misc below"); { MiscMenu.AddGroupLabel("Anti Gapcloser settings"); MiscMenu.CreatMiscGapCloser(); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "GapCloser"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser"); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "GapCloser"); MiscMenu.AddGroupLabel("Interrupter settings"); MiscMenu.CreatDangerValueBox(); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "Interrupter"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter"); MiscMenu.AddGroupLabel("Killsteal settings"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal"); } #endregion #region Drawings DrawMenu = Menu.AddSubMenu("Drawings"); { DrawMenu.CreatDrawingOpening(); DrawMenu.CreatColorPicker(SpellSlot.Q); DrawMenu.CreatColorPicker(SpellSlot.W); DrawMenu.CreatColorPicker(SpellSlot.R); DrawMenu.CreatColorPicker(SpellSlot.Unknown); } #endregion DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg); } catch (Exception exception) { Debug.Print(exception.ToString(), Console_Message.Error); } }