void IInputController.TriggerHapticVibration(ControllerType type, HapticData data) { // do nothing. }
void IInputController.TriggerHapticVibration(HapticData data) { NRInput.TriggerHapticVibration(data.DurationSeconds, data.Frequency, data.Amplitude); }
void IInputController.TriggerHapticVibration(ControllerType type, HapticData data) { // NOTE: It should calculate haptics intensity by data. _inputController.StartFeedbackPatternVibe(_pattern, _intensity); }
void IInputController.TriggerHapticVibration(ControllerType type, HapticData data) { OVRInput.Controller controller = (type == ControllerType.Left) ? OVRInput.Controller.LTouch : OVRInput.Controller.RTouch; TriggerHapticVibrationImpl(data.DurationSeconds, data.Frequency, data.Amplitude, controller); }
void IInputController.TriggerHapticVibration(HapticData data) { OVRInput.SetControllerVibration(data.Frequency, data.Amplitude); }