public void OnAnimationEvent(OTGAnimationEvent _event)
 {
     Handler_Animation.UpdateAnimationEvent(_event);
     Handler_VFX.OnAnimationEvent(_event);
     Handler_Collision.OnAnimationEvent(_event);
     Handler_SFX.OnAnimationEventUpdate(_event);
 }
        private void CleanupHandlers()
        {
            Handler_Animation.CleanupHandler();
            Handler_Animation = null;

            Handler_Movement.CleanupHandler();
            Handler_Movement = null;

            Handler_Input.CleanupHandler();
            Handler_Input = null;

            Handler_Collision.CleanupHandler();
            Handler_Collision = null;

            Handler_Combat.CleanupHandler();
            Handler_Combat = null;

            Handler_VFX.CleanupHandler();
            Handler_VFX = null;

            Handler_SFX.CleanupHandler();
            Handler_SFX = null;
        }