// Use this for initialization void Start() { //REMOVE BEFORE INTENSIVE TESTING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! //Also turn vsync on, this is used so I can see the delay scripts create Application.targetFrameRate = 65; handlerBuilding = player.GetComponent <HandlerBuilding>(); playermovement = player.GetComponent <PlayerMovement>(); }
// Use this for initialization void Start() { //REMOVE BEFORE INTENSIVE TESTING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! //Also turn vsync on, this is used so I can see the delay scripts create Application.targetFrameRate = 65; handlerBuilding = player.GetComponent<HandlerBuilding>(); playermovement = player.GetComponent<PlayerMovement>(); }