public void Study(bool win) { if (win) { history[(int)prevHand, (int)currentHand]++; } else { history[(int)prevHand, (int)currentHand.Next()]++; history[(int)prevHand, (int)currentHand.Next().Next()]++; } }
private Result fight(Hand h) { if (this == h) { return(Result.Draw); } else if (type.Next() == h.type) { return(Result.Win); } else { return(Result.Lose); } }