private void Awake() { _instance = this; if (followPoint == null) { Debug.LogError("No follow point was set as Main Hand Interactor!"); } }
private void Start() { var handInteractorFollowPoint = HandInteractorFollowPoint.Get(); if (handInteractorFollowPoint) { _followPoint = handInteractorFollowPoint.followPoint; } else { _doNotFollow = true; } }