void Start() { //Default Values _hsvColor.SetValues(0.0f, 1.0f, 1.0f); _colorPickBoxTintColor = new HSVColor(_hsvColor.h, 1.0f, 1.0f).ToRGBColor(null).ToUnityColor(); _rgbColor = _hsvColor.ToRGBColor(_rgbColor); _hexStr = _rgbColor.ToHexStr(); //Load Default Colors LoadDefaultColors(); //Load Custom Colors -- This basically ensures the _custumColors //Variable isn't null LoadCustomColors(""); //Create Eye Dropper Zoom Texture ZoomedTex = new Texture2D(11, 11, TextureFormat.ARGB32, false); ZoomedTex.filterMode = FilterMode.Point; } //Start