Exemple #1
0
        public void Initialize(HLODControllerBase controller, ISpaceManager spaceManager, HLODTreeNode parent)
        {
            for (int i = 0; i < m_childTreeNodeIds.Count; ++i)
            {
                var childTreeNode = m_container.Get(m_childTreeNodeIds[i]);
                childTreeNode.Initialize(controller, spaceManager, this);
            }

            //set to initialize state
            m_fsm.ChangeState(State.Release);

            m_fsm.RegisterIsReadyToEnterFunction(State.Release, IsReadyToEnterRelease);
            m_fsm.RegisterEnteredFunction(State.Release, OnEnteredRelease);

            m_fsm.RegisterEnteringFunction(State.Low, OnEnteringLow);
            m_fsm.RegisterIsReadyToEnterFunction(State.Low, IsReadyToEnterLow);
            m_fsm.RegisterEnteredFunction(State.Low, OnEnteredLow);
            m_fsm.RegisterExitedFunction(State.Low, OnExitedLow);

            m_fsm.RegisterEnteringFunction(State.High, OnEnteringHigh);
            m_fsm.RegisterIsReadyToEnterFunction(State.High, IsReadyToEnterHigh);
            m_fsm.RegisterEnteredFunction(State.High, OnEnteredHigh);
            m_fsm.RegisterExitedFunction(State.High, OnExitedHigh);

            m_controller   = controller;
            m_spaceManager = spaceManager;
            m_parent       = parent;

            m_isVisible          = true;
            m_isVisibleHierarchy = true;

            m_boundsLength = m_bounds.extents.x * m_bounds.extents.x + m_bounds.extents.z * m_bounds.extents.z;
        }
Exemple #2
0
        public void Setup()
        {
            mGameObject =
                AssetDatabase.LoadAssetAtPath <GameObject>("Assets/TestAssets/Prefabs/HLODTestPrefabBaked.prefab");
            mGameObject = GameObject.Instantiate(mGameObject, Vector3.zero, Quaternion.identity);
            Assert.NotNull(mGameObject);

            mHlodGameObject = mGameObject.transform.Find("HLOD").gameObject;
            Assert.NotNull(mHlodGameObject);

            mHlodController = mHlodGameObject.GetComponentInChildren <HLODControllerBase>();
            mHlodController.Install();

            mHlodController.Awake();
            mHlodController.Start();
            mHlodController.OnEnable();

            mHlodCameraComponent = HLODCameraRecognizer.RecognizedCamera;
            Assert.NotNull(mHlodCameraComponent);
        }