public void points() { Scors scors = HIghScors.load(); for (int i = 0; i < 10; i++) { text[i].text = (i + 1) + ": " + scors.hs[i]; } }
void Start() { rb = GetComponent <Rigidbody2D>(); delay = Random.Range(mindelay, maxdelay); Scors scors = HIghScors.load(); for (int i = 0; i < 10; i++) { hss[i] = scors.hs[i]; } speed2 = speed; }
public void endGame() { int ph; HIghScors.SaveScore(this); FindObjectOfType <Show>().points(); FindObjectOfType <Show>().change(); for (int i = 0; i < 10; i++) { if (hss[i] < score) { ph = hss[i]; hss[i] = score; score = ph; } } score = 0; maxEnemy = 0; enemycount = 0; Destroy(this.gameObject); }