Exemple #1
0
    //[HideInInspector]
    //public bool usingIEcannotTap = false;

    public void whenOpenThisPanel()
    {
        currentHeroIndexInTeam = 0;

        currentEditType = editType.hero;
        goddessSelectSubPanel.gameObject.SetActive(false);
        goddess_pageController.ResetPage();

        GDEunitTeamData team = SDDataManager.Instance.getHeroTeamByTeamId(CurrentTeamId);

        teamNameText.text = team.teamName;
    }
 public void initAllDropsAndCoins()
 {
     pageController.ResetPage();
     pageController.showAllDropItems();
     pageController.transform.localScale = new Vector3(1, 0, 1);
     pageController.transform.DOScale(Vector3.one, 0.3f);
 }
Exemple #3
0
 public override void commonBackAction()
 {
     if (currentPanelContent == panelContent.main)
     {
     }
     else if (currentPanelContent == panelContent.end)
     {
     }
     base.commonBackAction();
     PAGE.ResetPage();
     homeScene.SubMenuClose();
 }
    public void closeRuneSetPanel()
    {
        currentSubPanelType = subPanelType.none;
        //
        UIEffectManager.Instance.hideAnimFadeOut(runePanel);
        HEWPageController page = runePanel.GetComponentInChildren <HEWPageController>();

        page.ResetPage();
        GoddessPV.GetComponent <CanvasGroup>().DOFade(1f, 0.1f);
        //
        SDGD.transform.DOMove(GD_normal_place.position, GD_animTime);
    }
Exemple #5
0
 public void WhenCloseThisPanel()
 {
     pageController.ResetPage();
 }
Exemple #6
0
 public override void commonBackAction()
 {
     base.commonBackAction();
     page.ResetPage();
     homeScene.SubMenuClose();
 }