public void Index() { GymController controller = new GymController(); ViewResult result = controller.Index as ViewResult; Assert.IsNotNull(result); }
static void Main(string[] args) { rand = new Random(DateTime.Now.Millisecond); Console.CursorVisible = false; Equipment[] equipments = new Equipment[4]; equipments[0] = new Bar(); equipments[1] = new BasketballBall(); equipments[2] = new Bench(); equipments[3] = new Mat(); Table barTable = new Table(equipments[0]); barTable.GetTableDataFrom(equipments[0]); barTable.GetTableDataFrom(new Bar()); barTable.GetTableDataFrom(new Bar()); Console.WriteLine(barTable); Table basketballTable = new Table(equipments[1]); basketballTable.GetTableDataFrom(equipments[1]); basketballTable.GetTableDataFrom(new BasketballBall()); basketballTable.GetTableDataFrom(new BasketballBall()); basketballTable.ToString().WriteFromPosition((Console.WindowWidth / 2, 0)); Table benchTable = new Table(equipments[2]); benchTable.GetTableDataFrom(equipments[2]); benchTable.GetTableDataFrom(new Bench()); benchTable.GetTableDataFrom(new Bench()); benchTable.ToString().WriteFromPosition((Console.WindowWidth / 2, Console.WindowHeight / 2)); Table matTable = new Table(equipments[3]); matTable.GetTableDataFrom(equipments[3]); matTable.GetTableDataFrom(new Mat()); matTable.GetTableDataFrom(new Mat()); matTable.ToString().WriteFromPosition((0, Console.WindowHeight / 2)); equipments[0].DoSomething(); equipments[1].DoSomething(); equipments[2].DoSomething(); equipments[3].DoSomething(); "Press any button to continue...".ToLog(); Console.ReadKey(); IBall ball = equipments[1] as BasketballBall; ball.DoKick(); Printer printer = new Printer(); foreach (var equipment in equipments) { printer.IAmPrinting(equipment); } "Press any button to continue...".ToLog(); Console.ReadKey(); (equipments[1] as BasketballBall).DoSomething(); (equipments[1] as IBall).DoSomething(); Console.ReadKey(); Console.Clear(); Gym gym = new Gym(400); while (gym.HasMoney) { Equipment eq = new BasketballBall(); gym.AddItem(eq); } Console.WriteLine(gym.ToString()); GymController gymc = new GymController(gym); gymc.Sort(); Console.WriteLine(gym.ToString()); Console.WriteLine("\tEnter cost range:"); List <Equipment> founded = gymc.Find(Convert.ToInt32(Console.ReadLine()), Convert.ToInt32(Console.ReadLine())); Console.WriteLine($"\tResult [{founded.Count}]:"); foreach (var item in founded) { Console.WriteLine(item.ToString()); } Console.ReadKey(); }