Exemple #1
0
    // Use this for initialization
    void Start()
    {
        loadingScreen.Instance.Disapear();
        aud = GetComponent <AudioSource>();
        playSound("Chaching");

        Instance = this;
        DB       = GameManager.Instance.gurdianDataBase;
        BTNCreator();
        XPSlider.maxValue = GameManager.Instance.expNeed();
    }
Exemple #2
0
    void OnEnable()
    {
        itemDataBase = AssetDatabase.LoadAssetAtPath(FullPathName, typeof(GurdianDataBase)) as GurdianDataBase;
        if (itemDataBase == null)
        {
            if (!AssetDatabase.IsValidFolder(@"Assets/" + FolderName))
            {
                AssetDatabase.CreateFolder(@"Assets", FolderName);
            }

            itemDataBase = ScriptableObject.CreateInstance <GurdianDataBase>();
            AssetDatabase.CreateAsset(itemDataBase, FullPathName);
            AssetDatabase.SaveAssets();
            AssetDatabase.Refresh();
        }
    }