Exemple #1
0
        public HeroesGuildMemberInfo GetMemberInfo(GuildEntity guild, GuildMemberKey key)
        {
            HeroesGuildMemberInfo result;

            try
            {
                Log <GuildAPI> .Logger.InfoFormat("GroupMemberGetInfo: ServerCode[{0}], GuildSN[{1}], MemberNexonSN[{2}]", GuildAPI.ServerCode, guild.GuildSN, key.NexonSN);

                GroupMemberInfo     groupMemberInfo = HeroesGuild.GroupMemberGetInfo(GuildAPI.ServerCode, guild.GuildSN, key.CharacterSN, key.CharacterName);
                HeroesGuildUserType value           = this.ConvertToHeroesGuildUserType(groupMemberInfo.emGroupUserType);
                if (value.ToGuildMemberRank().IsInvalid())
                {
                    result = null;
                }
                else
                {
                    result = new HeroesGuildMemberInfo(groupMemberInfo);
                }
            }
            catch (GroupException ex)
            {
                if (ex.ErrorCode != 15)
                {
                    Log <GuildService> .Logger.Error("GroupMemberGetInfo Error", ex);
                }
                result = null;
            }
            catch (Exception ex2)
            {
                Log <GuildService> .Logger.Error("GroupMemberGetInfo Error", ex2);

                result = null;
            }
            return(result);
        }
Exemple #2
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        public int OpenGuild(GuildMemberKey key, string guildName, string guildID, string guildIntro)
        {
            int num = 0;

            Log <HeroesGuildAPI> .Logger.InfoFormat("Create: GuildMemberKey[{0}], guildName[{1}], guildID[{2}], guildIntro[{3}]", new object[]
            {
                key,
                guildName,
                guildID,
                guildIntro
            });

            try
            {
                Log <HeroesGuildAPI> .Logger.Warn("Sending OpenGuild");

                HeroesGuildDBDataContext heroesGuildDBDataContext = new HeroesGuildDBDataContext();
                num = heroesGuildDBDataContext.GuildCreate(new int?(GuildAPI.ServerCode), new int?(key.NexonSN), new long?((long)key.CharacterSN), key.CharacterName, guildName, guildID, guildIntro);
                Log <HeroesGuildAPI> .Logger.Warn("Done OpenGuild");
            }
            catch (Exception ex)
            {
                Log <HeroesGuildAPI> .Logger.Error("Error in Create", ex);
            }
            if (num >= 0)
            {
                GuildLog.AddGuildLedger(new LogData((long)num, key.CID, OperationType.HeroesCore_OpenGuild, GuildLedgerEventType.Success, string.Format("GuildName: {0}, GuildID: {1}", guildName, guildID)));
            }
            else
            {
                GuildLog.AddGuildLedger(new LogData((long)num, key.CID, OperationType.HeroesCore_OpenGuild, GuildLedgerEventType.DatabaseFail, string.Format("GuildName: {0}, GuildID: {1}", guildName, guildID)));
            }
            return(num);
        }
Exemple #3
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        public bool CloseGuild(GuildEntity guild, GuildMemberKey key)
        {
            if (guild == null || key == null)
            {
                Log <HeroesGuildAPI> .Logger.ErrorFormat("parameter is null in CloseGuild()", new object[0]);

                return(false);
            }
            int num = -1;

            try
            {
                Log <HeroesGuildAPI> .Logger.InfoFormat("Remove: GuildMemberKey[{0}]", key);

                HeroesGuildDBDataContext heroesGuildDBDataContext = new HeroesGuildDBDataContext();
                num = heroesGuildDBDataContext.GuildRemove(new int?(GuildAPI.ServerCode), new int?(key.NexonSN), new int?(guild.GuildSN));
            }
            catch (Exception ex)
            {
                Log <HeroesGuildAPI> .Logger.Error("Remove(CloseGuild) Error: ", ex);
            }
            if (num == 0)
            {
                GuildLog.AddGuildLedger(new LogData((long)guild.GuildSN, key.CID, OperationType.HeroesCore_CloseGuild, GuildLedgerEventType.Success, string.Format("GuildSn: {0}, GuildToString: {1}", guild.GuildSN, guild.ToString())));
            }
            else
            {
                GuildLog.AddGuildLedger(new LogData((long)guild.GuildSN, key.CID, OperationType.HeroesCore_CloseGuild, GuildLedgerEventType.DatabaseFail, string.Format("GuildSn: {0}, GuildToString: {1}", guild.GuildSN, guild.ToString())));
            }
            return(num == 0);
        }
Exemple #4
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        public OnlineGuildMember(GuildEntity parent, GuildMemberKey key, long fid)
        {
            this.Parent       = parent;
            this.Key          = key;
            this.FID          = fid;
            this.FrontendConn = GuildService.Instance.Connect(this.Parent.Entity, new Location
            {
                ID       = fid,
                Category = "FrontendServiceCore.FrontendService"
            });
            this.PlayerConn = GuildService.Instance.Connect(this.Parent.Entity, new Location
            {
                ID       = key.CID,
                Category = "PlayerService.PlayerService"
            });
            this.PlayerConn.Closed += delegate(object _, EventArgs <IEntityProxy> __)
            {
                Log <OnlineGuildMember> .Logger.WarnFormat("[{0}] Charater Logout Detected", this.Key.CharacterName);

                GuildService.Instance.LeaveChatRoom(this);
                this.Disconnect();
                this.Parent.Disconnect(this.Key);
                this.Parent.Sync();
            };
            this.CashShopConn = GuildService.Instance.Connect(this.Parent.Entity, new Location
            {
                ID       = (long)key.NexonSN,
                Category = "CashShopService.CashShopService"
            });
            this.Observables = new ObservableCollection();
            this.BriefGuildInfoObservable = this.Observables.AddObservable(this.Key.CID, "BriefGuildInfo");
        }
Exemple #5
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 public void UserNameModify(GuildMemberKey key, string newName)
 {
     if (key == null || string.IsNullOrEmpty(newName))
     {
         return;
     }
     HeroesGuild.UserNameModify(GuildAPI.ServerCode, key.NexonSN, key.CharacterSN, newName);
 }
Exemple #6
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        public void KickFromChatRoom(GuildEntity entity, GuildMemberKey key)
        {
            if (this.ChatRelay != null)
            {
                GuildChatWebMember guildChatWebMember = this.ChatRelay[key.CID];
                if (guildChatWebMember != null)
                {
                    Log <GuildService> .Logger.InfoFormat("KickFromChatRoom is called. [ {0} {1} {2} ]", guildChatWebMember.GuildID, guildChatWebMember.CID, guildChatWebMember.Sender);

                    this.ChatRelay.KickMember(guildChatWebMember.GuildID, guildChatWebMember.CID);
                    this.LeaveChatRoom(guildChatWebMember);
                }
            }
        }
Exemple #7
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        public bool JoinChatRoomFromGame(GuildEntity entity, GuildMemberKey key)
        {
            Log <GuildService> .Logger.InfoFormat("JoinChatRoomFromGame is called", new object[0]);

            if (entity != null)
            {
                OnlineGuildMember onlineMember = entity.GetOnlineMember(key.CID);
                if (onlineMember != null)
                {
                    Log <GuildService> .Logger.InfoFormat("JoinChatRoomFromGame onlineGuildMember is not null", new object[0]);

                    GuildChatRoom chatRoom = entity.ChatRoom;
                    return(chatRoom.JoinGameMember(onlineMember));
                }
                Log <GuildService> .Logger.WarnFormat("JoinChatRoomFromGame onlineGuildMember is null", new object[0]);
            }
            return(false);
        }
Exemple #8
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 public HeroesGuildMemberInfo GetMemberInfo(GuildEntity guild, GuildMemberKey key)
 {
     try
     {
         HeroesGuildDBDataContext             heroesGuildDBDataContext = new HeroesGuildDBDataContext();
         List <GuildGroupMemberGetInfoResult> source = heroesGuildDBDataContext.GuildGroupMemberGetInfo(new int?(GuildAPI.ServerCode), new int?(guild.GuildSN), new int?(key.CharacterSN), key.CharacterName).ToList <GuildGroupMemberGetInfoResult>();
         GuildGroupMemberGetInfoResult        guildGroupMemberGetInfoResult = source.FirstOrDefault <GuildGroupMemberGetInfoResult>();
         if (source.Count <GuildGroupMemberGetInfoResult>() == 1 && guildGroupMemberGetInfoResult != null)
         {
             return(new HeroesGuildMemberInfo(guildGroupMemberGetInfoResult.CharacterName, (long)guildGroupMemberGetInfoResult.CharacterSN, (HeroesGuildUserType)guildGroupMemberGetInfoResult.emGroupUserType, guildGroupMemberGetInfoResult.GuildSN, guildGroupMemberGetInfoResult.Intro, guildGroupMemberGetInfoResult.NameInGroup, guildGroupMemberGetInfoResult.NexonSN));
         }
     }
     catch (Exception ex)
     {
         Log <HeroesGuildAPI> .Logger.Error("Error in GetMemberInfo(GuildEntity guild, GuildMemberKey key)", ex);
     }
     return(null);
 }
Exemple #9
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        public List <HeroesUserGuildInfo> GetGuildInfo(GuildMemberKey key)
        {
            Log <GuildAPI> .Logger.InfoFormat("UserGroupGetList: ServerCode[{0}], MemberNexonSN[{1}], MaxValue[{2}]", GuildAPI.ServerCode, key.NexonSN, byte.MaxValue);

            int num;
            int num2;
            Collection <UserGroupInfo> collection = HeroesGuild.UserGroupGetList(GuildAPI.ServerCode, key.NexonSN, 1, byte.MaxValue, out num, out num2);
            List <HeroesUserGuildInfo> list       = new List <HeroesUserGuildInfo>();

            foreach (UserGroupInfo userGroupInfo in collection)
            {
                if (userGroupInfo.CharacterName == key.CharacterName && userGroupInfo.CharacterSN == key.CharacterSN)
                {
                    list.Add(new HeroesUserGuildInfo(userGroupInfo));
                }
            }
            return(list);
        }
Exemple #10
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        public int OpenGuild(GuildMemberKey key, string guildName, string guildID, string guildIntro)
        {
            int result = 0;

            Log <GuildAPI> .Logger.InfoFormat("Create: GuildMemberKey[{0}], guildName[{1}], guildID[{2}], guildIntro[{3}]", new object[]
            {
                key,
                guildName,
                guildID,
                guildIntro
            });

            try
            {
                Log <PlatformGuildAPI> .Logger.Warn("Sending OpenGuild");

                result = HeroesGuild.Create(GuildAPI.ServerCode, key.NexonSN, (long)key.CharacterSN, key.CharacterName, guildName, guildID, guildIntro);
                Log <PlatformGuildAPI> .Logger.Warn("Done OpenGuild");
            }
            catch (GroupException ex)
            {
                if (ex.ErrorCode == 24)
                {
                    result = -3;
                }
                else if (ex.ErrorCode == 1 || ex.ErrorCode == 9000)
                {
                    result = -4;
                }
                else if (ex.ErrorCode == -1)
                {
                    result = -1;
                }
                else
                {
                    Log <PlatformGuildAPI> .Logger.ErrorFormat("GroupException : {0}", ex.ErrorCode);

                    Log <PlatformGuildAPI> .Logger.Error("exception : ", ex);

                    result = -3;
                }
            }
            return(result);
        }
Exemple #11
0
        public void LeaveGuild(GuildEntity guild, GuildMemberKey key)
        {
            int num = -1;

            try
            {
                HeroesGuildDBDataContext heroesGuildDBDataContext = new HeroesGuildDBDataContext();
                num = heroesGuildDBDataContext.GuildUserSecede(new int?(GuildAPI.ServerCode), new int?(guild.GuildSN), new int?(key.NexonSN), new long?((long)key.CharacterSN), key.CharacterName);
            }
            catch (Exception ex)
            {
                Log <HeroesGuildAPI> .Logger.Error("Error in LeaveGuild(GuildEntity guild, GuildMemberKey key)", ex);
            }
            if (num == 0)
            {
                GuildLog.AddGuildLedger(new LogData((long)guild.GuildSN, key.CID, OperationType.HeroesCore_LeaveGuild, GuildLedgerEventType.Success, string.Format("GuildSn: {0}, GuildToString: {1}", guild.GuildSN, guild.ToString(), key.ToString())));
                return;
            }
            GuildLog.AddGuildLedger(new LogData((long)guild.GuildSN, key.CID, OperationType.HeroesCore_LeaveGuild, GuildLedgerEventType.DatabaseFail, string.Format("GuildSn: {0}, GuildToString: {1}", guild.GuildSN, guild.ToString(), key.ToString())));
        }
Exemple #12
0
        public bool ChangeMaster(GuildEntity guild, GuildMember newMaster, GuildMember oldMaster)
        {
            GuildMemberKey      key   = newMaster.Key;
            HeroesGuildUserType value = GuildMemberRank.Operator.ToGroupUserType();
            int num = -1;

            try
            {
                HeroesGuildDBDataContext heroesGuildDBDataContext = new HeroesGuildDBDataContext();
                num = heroesGuildDBDataContext.GuildGroupChangeMaster(new int?(GuildAPI.ServerCode), new int?(guild.GuildSN), new int?(key.NexonSN), new long?((long)key.CharacterSN), key.CharacterName, new int?((int)value));
            }
            catch (Exception ex)
            {
                Log <HeroesGuildAPI> .Logger.Error("Error in ChangeMaster", ex);
            }
            if (num == 0)
            {
                GuildLog.AddGuildLedger(new LogData((long)guild.GuildSN, newMaster.Key.CID, OperationType.HeroesCore_ChangeMaster, GuildLedgerEventType.Success, guild.GuildInfo.MasterName, newMaster.Key.CharacterName));
                return(true);
            }
            GuildLog.AddGuildLedger(new LogData((long)guild.GuildSN, newMaster.Key.CID, OperationType.HeroesCore_ChangeMaster, GuildLedgerEventType.DatabaseFail, guild.GuildInfo.MasterName, newMaster.Key.CharacterName));
            return(false);
        }
Exemple #13
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        public void UserNameModify(GuildMemberKey key, string newName)
        {
            int num = -1;

            try
            {
                HeroesGuildDBDataContext heroesGuildDBDataContext = new HeroesGuildDBDataContext();
                num = heroesGuildDBDataContext.GuildUserNameModify(new int?(GuildAPI.ServerCode), new int?(key.NexonSN), new long?((long)key.CharacterSN), newName);
            }
            catch (Exception ex)
            {
                Log <HeroesGuildAPI> .Logger.Error("Error in UserNameModify(GuildMemberKey key, string newName)", ex);
            }
            if (num == 0)
            {
                GuildLog.AddGuildLedger(new LogData(0L, key.CID, OperationType.HeroesCore_UserNameModify, GuildLedgerEventType.Success, string.Format("Prev: {0}", key.ToString()), string.Format("New: {0}", newName)));
            }
            else
            {
                Log <HeroesGuildAPI> .Logger.ErrorFormat("ErrorCode return in UserNameModify(GuildMemberKey key, string newName): {0}", num);

                GuildLog.AddGuildLedger(new LogData(0L, key.CID, OperationType.HeroesCore_UserNameModify, GuildLedgerEventType.DatabaseFail, string.Format("Prev: {0}", key.ToString()), string.Format("New: {0}", newName)));
            }
        }
Exemple #14
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        public List <HeroesUserGuildInfo> GetGuildInfo(GuildMemberKey key)
        {
            int?num  = new int?(0);
            int?num2 = new int?(0);
            List <HeroesUserGuildInfo> list = new List <HeroesUserGuildInfo>();

            try
            {
                HeroesGuildDBDataContext heroesGuildDBDataContext  = new HeroesGuildDBDataContext();
                ISingleResult <GuildUserGroupGetListResult> source = heroesGuildDBDataContext.GuildUserGroupGetList(new int?(GuildAPI.ServerCode), new int?(key.NexonSN), new int?(1), new byte?(byte.MaxValue), ref num, ref num2);
                foreach (GuildUserGroupGetListResult guildUserGroupGetListResult in source.ToList <GuildUserGroupGetListResult>())
                {
                    if (guildUserGroupGetListResult.CharacterName == key.CharacterName && guildUserGroupGetListResult.CharacterSN == key.CharacterSN)
                    {
                        list.Add(new HeroesUserGuildInfo(guildUserGroupGetListResult.CharacterName, guildUserGroupGetListResult.CharacterSN, guildUserGroupGetListResult.dateCreate, (HeroesGuildUserType)guildUserGroupGetListResult.GroupUserType, guildUserGroupGetListResult.GuildID, guildUserGroupGetListResult.GuildName, guildUserGroupGetListResult.GuildSN, guildUserGroupGetListResult.Intro, guildUserGroupGetListResult.NameInGroup, guildUserGroupGetListResult.NameInGroup_Master, guildUserGroupGetListResult.NexonSN_Master, guildUserGroupGetListResult.RealUserCount));
                    }
                }
            }
            catch (Exception ex)
            {
                Log <HeroesGuildAPI> .Logger.Error("Error in GetGuildInfo(GuildMemberKey key)", ex);
            }
            return(list);
        }
Exemple #15
0
        public bool ChangeMaster(GuildEntity guild, GuildMember newMaster, GuildMember oldMaster)
        {
            if (!FeatureMatrix.IsEnable("EnableChangeGuildMaster"))
            {
                return(false);
            }
            GuildMemberKey key = newMaster.Key;

            Log <GuildAPI> .Logger.InfoFormat("ChangeMaster: Guild[{0}], newMasterKey[{1}], oldMasterKey[{2}]", guild.ToString(), key.ToString(), oldMaster.Key.ToString());

            Log <GuildAPI> .Logger.InfoFormat("ChangeMaster: serverCode[{0}] guildSn[{1}] NexonSN[{2}] C_SN[{3}] Name[{4}] Rank[{5}]", new object[]
            {
                GuildAPI.ServerCode,
                guild.GuildSN,
                key.NexonSN,
                key.CharacterSN,
                key.CharacterName,
                GuildMemberRank.Operator.ToGroupUserType()
            });

            HeroesGuildUserType type = GuildMemberRank.Operator.ToGroupUserType();

            return(HeroesGuild.GroupChangeMaster(GuildAPI.ServerCode, guild.GuildSN, key.NexonSN, (long)key.CharacterSN, key.CharacterName, this.ConvertToGroupUserType(type)));
        }
Exemple #16
0
        public bool CloseGuild(GuildEntity guild, GuildMemberKey key)
        {
            Log <GuildAPI> .Logger.InfoFormat("Remove: GuildMemberKey[{0}]", key);

            try
            {
                HeroesGuild.Remove(GuildAPI.ServerCode, key.NexonSN, guild.GuildSN);
            }
            catch (GroupException ex)
            {
                if (ex.ErrorCode != 6)
                {
                    Log <GuildService> .Logger.Error("Remove(CloseGuild) Error: ", ex);
                }
                return(false);
            }
            catch (Exception ex2)
            {
                Log <GuildService> .Logger.Error("Remove(CloseGuild) Error: ", ex2);

                return(false);
            }
            return(true);
        }
Exemple #17
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 public GuildOperationResult(bool result, GuildMemberKey key, HeroesGuildMemberInfo info)
 {
     this.Result = result;
     this.Key    = key;
     this.HeroesGuildMemberInfo = info;
 }
Exemple #18
0
        public void LeaveGuild(GuildEntity guild, GuildMemberKey key)
        {
            Log <GuildAPI> .Logger.InfoFormat("UserSecede: GuildMemberKey[{0}]", key);

            HeroesGuild.UserSecede(GuildAPI.ServerCode, guild.GuildSN, key.NexonSN, key.CharacterSN, key.CharacterName);
        }
Exemple #19
0
        public void Join(GuildEntity guild, GuildMemberKey key)
        {
            Log <GuildAPI> .Logger.InfoFormat("UserJoin: GuildMemberKey[{0}]", key);

            HeroesGuild.UserJoin(GuildAPI.ServerCode, guild.GuildSN, key.NexonSN, (long)key.CharacterSN, key.CharacterName, string.Empty);
        }