void HandleGuildBankSetTabText(GuildBankSetTabText packet) { Guild guild = GetPlayer().GetGuild(); if (guild) { guild.SetBankTabText((byte)packet.Tab, packet.TabText); } }
void HandleGuildBankSetTabText(GuildBankSetTabText packet) { if (!DisallowHyperlinksAndMaybeKick(packet.TabText)) { return; } if (packet.TabText.Length > 500) { return; } Guild guild = GetPlayer().GetGuild(); if (guild) { guild.SetBankTabText((byte)packet.Tab, packet.TabText); } }