public void Initialize(ScreenManager screenManager, DefaultRenderer renderer) { _renderer = renderer; _screenManager = screenManager; screenCanvas = new GUICanvas(Vector2.Zero, new Vector2(GameSettings.g_ScreenWidth, GameSettings.g_ScreenHeight), 0, GUIStyle.GUIAlignment.None); var baseList = new GuiListToggle(Vector2.Zero, new Vector2(200, 30), 0, GUIStyle.GUIAlignment.TopRight, screenCanvas.Dimensions); screenCanvas.AddElement(baseList); baseList.AddElement(new GUITextBlockButton(Vector2.Zero, new Vector2(200, 35), "return", GUIRenderer.MonospaceFont, Color.Gray, Color.White) { ButtonObject = this, ButtonMethod = this.GetType().GetMethod("MainMenu") }); GuiTextBlockLoadDialog textureLoader; baseList.AddElement(textureLoader = new GuiTextBlockLoadDialog(Vector2.Zero, new Vector2(200, 35), "image: ", _guiContentLoader, GuiTextBlockLoadDialog.ContentType.Texture2D, GUIRenderer.MonospaceFont, Color.Gray, Color.White) ); //baseList.AddElement(_sizeBlock = new GUITextBlock(Vector2.Zero, new Vector2(200, 25), "Intensity: ", GUIRenderer.MonospaceFont, Color.Gray, Color.White)); //baseList.AddElement(new GuiSliderFloat(Vector2.Zero, new Vector2(200, 35), 2, 20, Color.Gray, Color.White) //{ // SliderObject = renderer, // SliderField = typeof(DefaultRenderer).GetField("BokehSize"), // SliderValue = (float)typeof(DefaultRenderer).GetField("BokehSize").GetValue(renderer) //}); renderer._backgroundTextureLoader = textureLoader; baseList.ParentResized(screenCanvas.Dimensions); }
public void Initialize(ScreenManager screenManager, RadialBlurRenderer renderer) { _renderer = renderer; _screenManager = screenManager; screenCanvas = new GUICanvas(Vector2.Zero, new Vector2(GameSettings.g_ScreenWidth, GameSettings.g_ScreenHeight), 0, GUIStyle.GUIAlignment.None); baseList = new GuiListToggle(Vector2.Zero, new Vector2(200, 30), 0, GUIStyle.GUIAlignment.TopRight, screenCanvas.Dimensions); screenCanvas.AddElement(baseList); baseList.AddElement(new GUITextBlockButton(Vector2.Zero, new Vector2(200, 35), "return", GUIRenderer.MonospaceFont, Color.Gray, Color.White) { ButtonObject = this, ButtonMethod = typeof(RadialBlurGUILogic).GetMethod("MainMenu") }); GuiTextBlockLoadDialog textureLoader; baseList.AddElement(textureLoader = new GuiTextBlockLoadDialog(Vector2.Zero, new Vector2(200, 35), "image: ", _guiContentLoader, GuiTextBlockLoadDialog.ContentType.Texture2D, GUIRenderer.MonospaceFont, Color.Gray, Color.White) ); baseList.AddElement(_intensityBlock = new GUITextBlock(Vector2.Zero, new Vector2(200, 25), "Intensity: " + renderer.BlurIntensity, GUIRenderer.MonospaceFont, Color.Gray, Color.White)); baseList.AddElement(new GuiSliderFloat(Vector2.Zero, new Vector2(200, 35), 0, 1, Color.Gray, Color.White) { SliderObject = renderer, SliderField = typeof(RadialBlurRenderer).GetField("BlurIntensity"), SliderValue = (float)typeof(RadialBlurRenderer).GetField("BlurIntensity").GetValue(renderer) }); baseList.AddElement(_samplesBlock = new GUITextBlock(Vector2.Zero, new Vector2(200, 25), "Samples: " + renderer.BlurSamples, GUIRenderer.MonospaceFont, Color.Gray, Color.White)); baseList.AddElement(new GuiSliderInt(Vector2.Zero, new Vector2(200, 35), 1, 64, 1, Color.Gray, Color.White) { SliderObject = renderer, SliderField = typeof(RadialBlurRenderer).GetField("BlurSamples"), SliderValue = (int)typeof(RadialBlurRenderer).GetField("BlurSamples").GetValue(renderer) }); baseList.AddElement(_passBlock = new GUITextBlock(Vector2.Zero, new Vector2(200, 25), "Passes: " + renderer.BlurPasses, GUIRenderer.MonospaceFont, Color.Gray, Color.White)); baseList.AddElement(new GuiSliderInt(Vector2.Zero, new Vector2(200, 35), 1, 3, 1, Color.Gray, Color.White) { SliderObject = renderer, SliderField = typeof(RadialBlurRenderer).GetField("BlurPasses"), SliderValue = (int)typeof(RadialBlurRenderer).GetField("BlurPasses").GetValue(renderer) }); baseList.AddElement(new GUIBlock(Vector2.Zero, new Vector2(200, 25), Color.DimGray)); baseList.AddElement(new GUITextBlock(Vector2.Zero, new Vector2(200, 55), "Click to freeze center point ", GUIRenderer.MonospaceFont, Color.Gray, Color.White)); renderer._backgroundTextureLoader = textureLoader; baseList.ParentResized(screenCanvas.Dimensions); }
public void Initialize(ScreenManager screenManager, ParticlePhysicsRenderer renderer) { _renderer = renderer; _screenManager = screenManager; screenCanvas = new GUICanvas(Vector2.Zero, new Vector2(GameSettings.g_ScreenWidth, GameSettings.g_ScreenHeight), 0, GUIStyle.GUIAlignment.None); GUIStyle style = new GUIStyle(new Vector2(200, 35), GUIRenderer.MonospaceFont, Color.Gray, Color.White, Color.White, GUIStyle.GUIAlignment.None, GUIStyle.TextAlignment.Left, GUIStyle.TextAlignment.Center, Vector2.Zero, screenCanvas.Dimensions); var baseList = new GuiListToggle(Vector2.Zero, new Vector2(200, 30), 0, GUIStyle.GUIAlignment.TopRight, screenCanvas.Dimensions); screenCanvas.AddElement(baseList); baseList.AddElement(new GUITextBlockButton(style, "return") { ButtonObject = this, ButtonMethod = this.GetType().GetMethod("MainMenu") }); GuiTextBlockLoadDialog textureLoader; baseList.AddElement(textureLoader = new GuiTextBlockLoadDialog(style, "image: ", _guiContentLoader, GuiTextBlockLoadDialog.ContentType.Texture2D) ); baseList.AddElement(new GuiSliderFloatText(style, 0, 1, 2, "K: ") { SliderObject = renderer, SliderField = renderer.GetType().GetField("SpringConstant"), SliderValue = (float)renderer.GetType().GetField("SpringConstant").GetValue(renderer) }); baseList.AddElement(new GuiSliderFloatText(style, 0, 1, 2, "Dampening: ") { SliderObject = renderer, SliderField = renderer.GetType().GetField("DampeningConstant"), SliderValue = (float)renderer.GetType().GetField("DampeningConstant").GetValue(renderer) }); baseList.AddElement(new GuiSliderIntText(style, 1, 10, 1, "Scale: ") { SliderObject = renderer, SliderField = renderer.GetType().GetField("TestInt"), SliderValue = (int)renderer.GetType().GetField("TestInt").GetValue(renderer) }); //baseList.AddElement(new GuiSliderFloatText(Vector2.Zero, new Vector2(200, 55), new Vector2(200, 20), 0, 1, "test", GUIRenderer.MonospaceFont, Color.Gray, Color.White) //{ // SliderObject = renderer, // SliderField = renderer.GetType().GetField("TestFloat"), // SliderValue = (float)renderer.GetType().GetField("TestFloat").GetValue(renderer) //}); //baseList.AddElement(_sizeBlock = new GUITextBlock(Vector2.Zero, new Vector2(200, 25), "Intensity: ", GUIRenderer.MonospaceFont, Color.Gray, Color.White)); //baseList.AddElement(new GuiSliderFloat(Vector2.Zero, new Vector2(200, 35), 2, 20, Color.Gray, Color.White) //{ // SliderObject = renderer, // SliderField = typeof(DefaultRenderer).GetField("BokehSize"), // SliderValue = (float)typeof(DefaultRenderer).GetField("BokehSize").GetValue(renderer) //}); renderer._backgroundTextureLoader = textureLoader; baseList.ParentResized(screenCanvas.Dimensions); }
public void Initialize(ScreenManager screenManager, BokehRenderer renderer) { _renderer = renderer; _screenManager = screenManager; screenCanvas = new GUICanvas(Vector2.Zero, new Vector2(GameSettings.g_ScreenWidth, GameSettings.g_ScreenHeight), 0, GUIStyle.GUIAlignment.None); baseList = new GuiListToggle(Vector2.Zero, new Vector2(200, 30), 0, GUIStyle.GUIAlignment.TopRight, screenCanvas.Dimensions); screenCanvas.AddElement(baseList); baseList.AddElement(new GUITextBlockButton(Vector2.Zero, new Vector2(200, 35), "return", GUIRenderer.MonospaceFont, Color.Gray, Color.White) { ButtonObject = this, ButtonMethod = this.GetType().GetMethod("MainMenu") }); GuiTextBlockLoadDialog textureLoader; baseList.AddElement(textureLoader = new GuiTextBlockLoadDialog(Vector2.Zero, new Vector2(200, 35), "image: ", _guiContentLoader, GuiTextBlockLoadDialog.ContentType.Texture2D, GUIRenderer.MonospaceFont, Color.Gray, Color.White) ); baseList.AddElement(_sizeBlock = new GUITextBlock(Vector2.Zero, new Vector2(200, 25), "Intensity: " + renderer.BokehSize, GUIRenderer.MonospaceFont, Color.Gray, Color.White)); baseList.AddElement(new GuiSliderFloat(Vector2.Zero, new Vector2(200, 35), 2, 20, Color.Gray, Color.White) { SliderObject = renderer, SliderField = typeof(BokehRenderer).GetField("BokehSize"), SliderValue = (float)typeof(BokehRenderer).GetField("BokehSize").GetValue(renderer) }); baseList.AddElement(_brightnessBlock = new GUITextBlock(Vector2.Zero, new Vector2(200, 25), "Brightness: " + renderer.Brightness, GUIRenderer.MonospaceFont, Color.Gray, Color.White)); baseList.AddElement(new GuiSliderFloat(Vector2.Zero, new Vector2(200, 35), 0.1f, 3, Color.Gray, Color.White) { SliderObject = renderer, SliderField = typeof(BokehRenderer).GetField("Brightness"), SliderValue = (float)typeof(BokehRenderer).GetField("Brightness").GetValue(renderer) }); baseList.AddElement(_downsizeBlock = new GUITextBlock(Vector2.Zero, new Vector2(200, 25), "Scale: " + renderer.Downsize, GUIRenderer.MonospaceFont, Color.Gray, Color.White)); baseList.AddElement(new GuiSliderInt(Vector2.Zero, new Vector2(200, 35), 1, 3, 1, Color.Gray, Color.White) { SliderObject = renderer, SliderField = renderer.GetType().GetField("Downsize"), SliderValue = (int)renderer.GetType().GetField("Downsize").GetValue(renderer) }); baseList.AddElement(new GUITextBlockToggle(Vector2.Zero, new Vector2(200, 25), "32-bit precision", GUIRenderer.MonospaceFont, Color.Gray, Color.White) { ToggleObject = renderer, ToggleField = renderer.GetType().GetField("FullPrecision"), Toggle = renderer.FullPrecision, }); baseList.AddElement(new GUITextBlockToggle(Vector2.Zero, new Vector2(200, 25), "Dynamic Scaling", GUIRenderer.MonospaceFont, Color.Gray, Color.White) { ToggleObject = renderer, ToggleField = renderer.GetType().GetField("DynamicScaling"), Toggle = renderer.DynamicScaling, }); baseList.AddElement(new GUIBlock(Vector2.Zero, new Vector2(200, 25), Color.DimGray)); baseList.AddElement(new GUITextBlock(Vector2.Zero, new Vector2(200, 25), "Bokeh Shape: ", GUIRenderer.MonospaceFont, Color.Gray, Color.White)); //Radio list baseList.AddElement(new GUITextBlockButton(Vector2.Zero, new Vector2(200, 25), "Pentagon", GUIRenderer.MonospaceFont, Color.Gray, Color.White) { ButtonObject = this, ButtonMethod = GetType().GetMethod("SwitchShape"), ButtonMethodArgs = new object[] { BokehRenderer.BokehShapes.Pentagon } }); baseList.AddElement(new GUITextBlockButton(Vector2.Zero, new Vector2(200, 25), "Hexagon", GUIRenderer.MonospaceFont, Color.Gray, Color.White) { ButtonObject = this, ButtonMethod = GetType().GetMethod("SwitchShape"), ButtonMethodArgs = new object[] { BokehRenderer.BokehShapes.Hexagon } }); baseList.AddElement(new GUITextBlockButton(Vector2.Zero, new Vector2(200, 25), "Circle", GUIRenderer.MonospaceFont, Color.Gray, Color.White) { ButtonObject = this, ButtonMethod = GetType().GetMethod("SwitchShape"), ButtonMethodArgs = new object[] { BokehRenderer.BokehShapes.Circle } }); baseList.AddElement(new GUITextBlockButton(Vector2.Zero, new Vector2(200, 25), "Star", GUIRenderer.MonospaceFont, Color.Gray, Color.White) { ButtonObject = this, ButtonMethod = GetType().GetMethod("SwitchShape"), ButtonMethodArgs = new object[] { BokehRenderer.BokehShapes.Star } }); baseList.AddElement(new GUIBlock(Vector2.Zero, new Vector2(200, 25), Color.DimGray)); baseList.AddElement(_polyCount = new GUITextBlock(Vector2.Zero, new Vector2(200, 25), "PolyCount: ", GUIRenderer.MonospaceFont, Color.DimGray, Color.White)); renderer._backgroundTextureLoader = textureLoader; baseList.ParentResized(screenCanvas.Dimensions); }