Exemple #1
0
        static GuiSettings()
        {
            GameObject obj = ( GameObject )Resources.Load("Prefab/GuiSettings", typeof(GameObject));

            GuiSettingLoopTool   = obj.GetComponent <GuiSettingLoopTool>();
            GuiSettingLoopEditor = obj.GetComponent <GuiSettingLoopEditor>();
        }
Exemple #2
0
 public static void Reset(GameObject aObj)
 {
     GuiSettingLoopTool   = aObj.GetComponent <GuiSettingLoopTool>();
     GuiSettingLoopEditor = aObj.GetComponent <GuiSettingLoopEditor>();
 }