public void NotAllowMineCommand() { var sut = new GuessGame(GuessGameState.OpenTakingGuesses); sut.Mine(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>(), ChatUser = new ChatUser() { DisplayName = "a", Username = "******" } }); Assert.Equal(GuessGameState.OpenTakingGuesses, sut.CurrentState()); }
public void BroadcastTheUserGuess_WhenInClosedStateAndUserDidntGuess() { var sut = new GuessGame(GuessGameState.GuessesClosed); Mock <IChatService> chatService = new Mock <IChatService>(); chatService.Setup(x => x.BroadcastMessageOnChannel(It.IsAny <string>())); var cmd = new GuessGameCommand() { ArgumentsAsList = new List <string>() { "mine", }, ChatUser = new ChatUser() { DisplayName = "User1", Username = "******" } }; sut.Mine(chatService.Object, cmd); chatService.Verify(service => service.BroadcastMessageOnChannel(It.Is <string>(s => s == "user1 has not guessed yet!")), Times.Once()); }
public void DoNothing_WhenInNotStartedState() { var sut = new GuessGame(GuessGameState.NotStarted); Mock <IChatService> chatService = new Mock <IChatService>(); chatService.Setup(x => x.BroadcastMessageOnChannel(It.IsAny <string>())); var cmd = new GuessGameCommand() { ArgumentsAsList = new List <string>() { "help", }, ChatUser = new ChatUser() { DisplayName = "User1", Username = "******" } }; sut.Mine(chatService.Object, cmd); chatService.Verify(service => service.BroadcastMessageOnChannel(It.IsAny <string>()), Times.Never()); }
public void BroadcastTheUserGuess_WhenInTakingGuessesState() { var sut = new GuessGame(GuessGameState.OpenTakingGuesses); Mock <IChatService> chatService = new Mock <IChatService>(); chatService.Setup(x => x.BroadcastMessageOnChannel(It.IsAny <string>())); var cmd = new GuessGameCommand() { ArgumentsAsList = new List <string>() { "1:23", }, ChatUser = new ChatUser() { DisplayName = "User1", Username = "******" } }; sut.Guess(chatService.Object, cmd); sut.Mine(chatService.Object, cmd); chatService.Verify(service => service.BroadcastMessageOnChannel(It.Is <string>(s => s == "user1 guessed 00:01:23")), Times.Once()); }
public void GamePlay() { var sut = new GuessGame(); Assert.Equal(GuessGameState.NotStarted, sut.CurrentState()); sut.Help(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "help" }, ChatUser = new ChatUser() { IsModerator = true, IsBroadcaster = false, DisplayName = "bravecobra", Username = "******" } }); Assert.Equal(GuessGameState.NotStarted, sut.CurrentState()); sut.Open(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "open" }, ChatUser = new ChatUser() { IsModerator = true, IsBroadcaster = false, DisplayName = "bravecobra", Username = "******" } }); Assert.Equal(GuessGameState.OpenTakingGuesses, sut.CurrentState()); sut.Guess(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "1:23" }, ChatUser = new ChatUser() { IsModerator = true, IsBroadcaster = false, DisplayName = "bravecobra", Username = "******" } }); sut.Guess(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "mine" }, ChatUser = new ChatUser() { IsModerator = true, IsBroadcaster = false, DisplayName = "bravecobra", Username = "******" } }); Assert.Equal(GuessGameState.OpenTakingGuesses, sut.CurrentState()); sut.Guess(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "1:22" }, ChatUser = new ChatUser() { IsModerator = false, IsBroadcaster = true, DisplayName = "csharpfritz", Username = "******" } }); Assert.Equal(GuessGameState.OpenTakingGuesses, sut.CurrentState()); sut.Guess(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "1:61" }, ChatUser = new ChatUser() { IsModerator = false, IsBroadcaster = false, DisplayName = "someone", Username = "******" } }); sut.Mine(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "mine" }, ChatUser = new ChatUser() { IsModerator = false, IsBroadcaster = false, DisplayName = "someone", Username = "******" } }); sut.Guess(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "1:41" }, ChatUser = new ChatUser() { IsModerator = false, IsBroadcaster = false, DisplayName = "someone", Username = "******" } }); sut.Mine(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "mine" }, ChatUser = new ChatUser() { IsModerator = false, IsBroadcaster = false, DisplayName = "someone", Username = "******" } }); Assert.Equal(GuessGameState.OpenTakingGuesses, sut.CurrentState()); sut.Guess(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "1:25" }, ChatUser = new ChatUser() { IsModerator = false, IsBroadcaster = false, DisplayName = "someone", Username = "******" } }); Assert.Equal(GuessGameState.OpenTakingGuesses, sut.CurrentState()); sut.Close(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "close" }, ChatUser = new ChatUser() { IsModerator = false, IsBroadcaster = true, DisplayName = "csharpfritz", Username = "******" } }); Assert.Equal(GuessGameState.GuessesClosed, sut.CurrentState()); sut.Open(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "open" }, ChatUser = new ChatUser() { IsModerator = false, IsBroadcaster = true, DisplayName = "csharpfritz", Username = "******" } }); Assert.Equal(GuessGameState.OpenTakingGuesses, sut.CurrentState()); sut.Close(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "close" }, ChatUser = new ChatUser() { IsModerator = false, IsBroadcaster = true, DisplayName = "csharpfritz", Username = "******" } }); Assert.Equal(GuessGameState.GuessesClosed, sut.CurrentState()); sut.Reset(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "reset", "1:23" }, ChatUser = new ChatUser() { IsModerator = false, IsBroadcaster = true, DisplayName = "csharpfritz", Username = "******" } }); Assert.Equal(GuessGameState.NotStarted, sut.CurrentState()); }