Exemple #1
0
        SpellCastResult DoCheckCast()
        {
            Guardian pet = GetCaster().ToPlayer().GetGuardianPet();

            if (pet == null || !pet.IsPet() || !pet.IsAlive())
            {
                return(SpellCastResult.NoPet);
            }

            // Do a mini Spell::CheckCasterAuras on the pet, no other way of doing this
            SpellCastResult result   = SpellCastResult.SpellCastOk;
            UnitFlags       unitflag = (UnitFlags)pet.GetUInt32Value(UnitFields.Flags);

            if (!pet.GetCharmerGUID().IsEmpty())
            {
                result = SpellCastResult.Charmed;
            }
            else if (unitflag.HasAnyFlag(UnitFlags.Stunned))
            {
                result = SpellCastResult.Stunned;
            }
            else if (unitflag.HasAnyFlag(UnitFlags.Fleeing))
            {
                result = SpellCastResult.Fleeing;
            }
            else if (unitflag.HasAnyFlag(UnitFlags.Confused))
            {
                result = SpellCastResult.Confused;
            }

            if (result != SpellCastResult.SpellCastOk)
            {
                return(result);
            }

            Unit target = GetExplTargetUnit();

            if (!target)
            {
                return(SpellCastResult.BadTargets);
            }

            if (!pet.IsWithinLOSInMap(target))
            {
                return(SpellCastResult.LineOfSight);
            }

            return(SpellCastResult.SpellCastOk);
        }