Exemple #1
0
        private void GroupDrawings(Canvas context)
        {
            var drawables = GetDrawablesInEditState(context);

            var uselessToGroup = drawables.Count <= 1;

            if (uselessToGroup)
            {
                return;
            }

            foreach (var drawing in drawables)
            {
                context.Drawables.Remove(drawing);
            }
            var drawableGroup = new GroupDrawable(drawables);

            context.Drawables.AddFirst(drawableGroup);
        }
Exemple #2
0
 public static DrawableBase?Create(SvgElement svgElement, Rect skOwnerBounds, DrawableBase?parent, IAssetLoader assetLoader, Attributes ignoreAttributes = Attributes.None)
 {
     return(svgElement switch
     {
         SvgAnchor svgAnchor => AnchorDrawable.Create(svgAnchor, skOwnerBounds, parent, assetLoader, ignoreAttributes),
         SvgFragment svgFragment => FragmentDrawable.Create(svgFragment, skOwnerBounds, parent, assetLoader, ignoreAttributes),
         SvgImage svgImage => ImageDrawable.Create(svgImage, skOwnerBounds, parent, assetLoader, ignoreAttributes),
         SvgSwitch svgSwitch => SwitchDrawable.Create(svgSwitch, skOwnerBounds, parent, assetLoader, ignoreAttributes),
         SvgUse svgUse => UseDrawable.Create(svgUse, skOwnerBounds, parent, assetLoader, ignoreAttributes),
         SvgCircle svgCircle => CircleDrawable.Create(svgCircle, skOwnerBounds, parent, assetLoader, ignoreAttributes),
         SvgEllipse svgEllipse => EllipseDrawable.Create(svgEllipse, skOwnerBounds, parent, assetLoader, ignoreAttributes),
         SvgRectangle svgRectangle => RectangleDrawable.Create(svgRectangle, skOwnerBounds, parent, assetLoader, ignoreAttributes),
         SvgGroup svgGroup => GroupDrawable.Create(svgGroup, skOwnerBounds, parent, assetLoader, ignoreAttributes),
         SvgLine svgLine => LineDrawable.Create(svgLine, skOwnerBounds, parent, assetLoader, ignoreAttributes),
         SvgPath svgPath => PathDrawable.Create(svgPath, skOwnerBounds, parent, assetLoader, ignoreAttributes),
         SvgPolyline svgPolyline => PolylineDrawable.Create(svgPolyline, skOwnerBounds, parent, assetLoader, ignoreAttributes),
         SvgPolygon svgPolygon => PolygonDrawable.Create(svgPolygon, skOwnerBounds, parent, assetLoader, ignoreAttributes),
         SvgText svgText => TextDrawable.Create(svgText, skOwnerBounds, parent, assetLoader, ignoreAttributes),
         _ => null,
     });