Exemple #1
0
    private void Awake()
    {
        EventTriggerListener.Get(homeButton.gameObject).onClick = OnClickHomeBtn;
        GroundView.SetGridPos(homeButton, 8, 12);

        CreateList();
    }
Exemple #2
0
    private void CreateNodeMarker(HexNodeMarker marker, int index)
    {
        HexNodeMarkerUI nodeMarker = prefabMarker;

        if (marker.nodeType > HexNodeType.NONE)
        {
            nodeMarker = Instantiate <HexNodeMarkerUI>(prefabMarker);
            nodeMarker.transform.SetParent(prefabMarker.transform.parent, false);
        }
        Vector2 pos = markerPoss[index];

        GroundView.SetGridPos(nodeMarker.transform, (int)pos.x, (int)pos.y);
        nodeMarker.InitData(marker);
    }
Exemple #3
0
    private void Awake()
    {
        prefabQuest.gameObject.SetActive(false);
        GroundView.SetGridPos(homeBtn, 8, 12);
        GroundView.SetGridPos(newButton, 5, 6);
        EventTriggerListener.Get(homeBtn.gameObject).onClick = OnClickHomeBtn;

        prefabQuestNew.onValueChanged.AddListener(OnSelectNewHander);

        listSliderUtil.SetHorizontalSlid(ListHorizontalSliderHander);

        CustomModel.Instance.updateNodeEvent = OnNodeUpdate;

        EventTriggerListener.Get(newButton.gameObject).onClick = OnNewButtonClick;

        InitQuestList();
        CreateCustomList();
    }
Exemple #4
0
 private void Start()
 {
     GroundView.SetGridPos(customBtn, 8, 1);
 }