private void Start() { mask = LayerMask.NameToLayer("GrowSurface") | LayerMask.NameToLayer("Ground"); groundTracker = GetComponent <GroundTracker>(); if (decorContainer == null) { decorContainer = GameObject.FindWithTag("DecorContainer")?.transform; } Event_AccumulateSpores(maxSporeCapacity); }
private void Start() { mover = GetComponent <PlayerMover>(); groundTracker = GetComponent <GroundTracker>(); }
private void Start() { charaAudioJump = GetComponentInChildren <CharacterAudio>(); mover = GetComponent <PlayerMover>(); groundTracker = GetComponent <GroundTracker>(); }