public void SetAppeared() { AppearEffects(); _isVisible = true; GroundShadowController.SetAppeared(); }
public void SetHidden() { HideEffects(); _isVisible = false; GroundShadowController.SetHidden(); }
public void Appear() { AppearEffects(); _isVisible = true; GroundShadowController.Appear(); }
public void Hide() { HideEffects(); _isVisible = false; GroundShadowController.Hide(); }