// Use this for initialization private void Start() { _groundMovingB = GetComponent <GroundMovingB>(); EscapePosition = transform.position; MyState = Monster2State.LookingForGold; _animator = GetComponentInChildren <Animator>(); Hp = 2; Experience = 612; Malus = 15; }
// Use this for initialization private void Start() { _groundMovingB = GetComponent <GroundMovingB>(); _animator = GetComponent <Animator>(); _player = GameObject.FindGameObjectWithTag("MainCamera"); }