// Constructor public Sun(Game game, Griding.Griding griding, Vector2 bankDirection) : base(game) { this.bankDirection = bankDirection; this.griding = griding; this.Initialize(); }
// Constructor public PlantManager(Game game, Griding.Griding griding) : base(game) { this.bulletManager = new Bullets.BulletManager(game); this.griding = griding; this.sunManager = new SunManager(game); this.sunManager.SetGriding = griding; bulletManager.Griding = griding; this.Initialize(); }