/// <summary> /// MONOBEHAVIOUR Start /// </summary> void Start() { GridRepository gridRepository = GridRepository.Instance; coordinates = gridRepository.GridCoordinatesFromPosition(transform.position); detectionSample = gridRepository.GetUnboundedGridSample(coordinates.x - 1, coordinates.y - 1, 3, 3); obstacleSample = new bool[3, 3]; UpdateObstacleSample(); }
/// <summary> /// Updates the coordinates of the entity, also updating collision detection information if necessary. /// </summary> private void UpdateCoordinates() { GridRepository gridRepository = GridRepository.Instance; Vector3 position = transform.position; CoordinatePair adjustedCoordinates = gridRepository.GridCoordinatesFromPosition(position); if (!coordinates.Equals(adjustedCoordinates)) { coordinates = adjustedCoordinates; UpdateCollisionInformation(); } }