Exemple #1
0
 private void RandomizeGrid(GridPane grid)
 {
     for (int x, y = 0, i = 0; y < grid.GridHeight; ++y)
     {
         for (x = 0; x < grid.GridWidth; ++x, ++i)
         {
             ((grid.Get(x, y) as LayoutPane).Children[0] as MenuItem)
             .ImageItem.Color = RandomColor();
         }
     }
 }
Exemple #2
0
        private void CreateSession(Difficulty d, int t)
        {
            var gid = d == Difficulty.Easy
                ? "smallGrid": d == Difficulty.Medium
                ? "mediumGrid" : "largeGrid";

            activeGrid = GetItem <GridPane>(gid);
            gridPane.Clear();
            gridPane.Add(activeGrid);

            int w = activeGrid.GridWidth;
            int h = activeGrid.GridHeight;

            Session = new Session(w, h, t);

            for (int x, y = 0; y < h; ++y)
            {
                for (x = 0; x < w; ++x)
                {
                    var fader = (activeGrid.Get(x, y) as LayoutPane).Children[1] as FadingPane;
                    fader.FadeInTime = fader.FadeOutTime = ButtonFade;
                }
            }

            Session.NewIndex += (s, a) => {
                int y     = a.Index / activeGrid.GridWidth;
                int x     = a.Index % activeGrid.GridWidth;
                var fader = (activeGrid.Get(x, y) as StackPane).Children[1] as FadingPane;
                fader.FadeOut();
                Console.WriteLine("Session says " + a.Index);
            };

            Session.GameOver += (s, a) => {
                gameOverText.Text = string.Format("GameOver after {0} turn{1}", a.Turns, a.Turns == 1 ? "" : "s");
                Console.WriteLine(string.Format("GameOver after {0} turn{1}", a.Turns, a.Turns == 1 ? "" : "s"));
                StopSession(true);
            };
        }