internal static void OpenTilePalette() { GridPaintPaletteWindow.OpenTilemapPalette(); var target = Selection.activeGameObject; if (target != null) { if (PrefabUtility.IsPartOfPrefabAsset(target)) { var path = AssetDatabase.GetAssetPath(target); if (AssetDatabase.LoadAssetAtPath <GridPalette>(path)) { GridPaintingState.palette = AssetDatabase.LoadAssetAtPath <GameObject>(path); } } else if (GridPaintingState.validTargets != null) { var grid = target.GetComponent <GridLayout>(); if (grid != null) { foreach (var validTarget in GridPaintingState.validTargets) { if (validTarget == target) { GridPaintingState.scenePaintTarget = target; break; } } } } } }
void Init(Rect buttonRect, GridPaintPaletteWindow owner) { m_Owner = owner; m_CellSize = new Vector3(1, 1, 0); buttonRect = GUIUtility.GUIToScreenRect(buttonRect); ShowAsDropDown(buttonRect, new Vector2(312, 150)); }
private GridPaintPaletteWindow CreatePaletteWindow() { var w = EditorWindow.GetWindow <GridPaintPaletteWindow>(); m_Window = w; return(w); }
public void TearDown() { Object.DestroyImmediate(m_TilemapGO1); Object.DestroyImmediate(m_TilemapGO2); var paletteFullPath1 = GetPaletteFullPath(m_PaletteName1); if (AssetDatabase.GetAllAssetPaths().Contains(paletteFullPath1)) { AssetDatabase.DeleteAsset(paletteFullPath1); } var paletteFullPath2 = GetPaletteFullPath(m_PaletteName2); if (AssetDatabase.GetAllAssetPaths().Contains(paletteFullPath2)) { AssetDatabase.DeleteAsset(paletteFullPath2); } GridPaintActiveTargetsPreferences.restoreEditModeSelection = true; if (m_Window != null) { m_Window.Close(); m_Window = null; } }
private GridPaintPaletteWindow CreatePaletteWindow() { var w = EditorWindow.GetWindow <GridPaintPaletteWindow>(); w.position = new Rect(40f, 10f, 400f, 300f); m_Window = w; return(w); }
public void TearDown() { SessionState.EraseInt(GridPaletteBrushes.s_SessionStateLastUsedBrush); GridPaintingState.gridBrush = GridPaletteBrushes.brushes[0]; GridPaintActiveTargetsPreferences.restoreEditModeSelection = true; if (AssetDatabase.GetAllAssetPaths().Contains(path + "/" + name + ".prefab")) { AssetDatabase.DeleteAsset(path + "/" + name + ".prefab"); } if (AssetDatabase.GetAllAssetPaths().Contains(path2 + "/" + name2 + ".prefab")) { AssetDatabase.DeleteAsset(path2 + "/" + name2 + ".prefab"); } if (AssetDatabase.LoadAllAssetsAtPath(defaultTemporaryPalettePath).Length > 0) { AssetDatabase.DeleteAsset(defaultTemporaryPalettePath); } if (AssetDatabase.LoadAllAssetsAtPath(temporaryPalettePath).Length > 0) { AssetDatabase.DeleteAsset(temporaryPalettePath); } if (AssetDatabase.LoadAllAssetsAtPath(temporaryAssetPath).Length > 0) { AssetDatabase.DeleteAsset(temporaryAssetPath); } if (AssetDatabase.LoadAllAssetsAtPath(temporaryTilePath).Length > 0) { AssetDatabase.DeleteAsset(temporaryTilePath); } if (AssetDatabase.IsValidFolder("Assets/Temp")) { FileUtil.DeleteFileOrDirectory("Assets/Temp"); FileUtil.DeleteFileOrDirectory("Assets/Temp.meta"); AssetDatabase.Refresh(); } GridPaletteBrushes.FlushCache(); GridPalettes.CleanCache(); if (m_Window != null) { m_Window.Close(); m_Window = null; } }
internal static SettingsProvider CreateSettingsProvider() { var settingsProvider = new SettingsProvider("Preferences/2D/Tile Palette", SettingsScope.User, SettingsProvider.GetSearchKeywordsFromGUIContentProperties <GridPaintPaletteWindowPreferences>()) { guiHandler = searchContext => { GridPaintPaletteWindow.PreferencesGUI(); GridPaintActiveTargetsPreferences.PreferencesGUI(); } }; return(settingsProvider); }
internal static bool ShowAtPosition(Rect buttonRect, GridPaintPaletteWindow owner) { // We could not use realtimeSinceStartUp since it is set to 0 when entering/exitting playmode, we assume an increasing time when comparing time. long nowMilliSeconds = System.DateTime.Now.Ticks / System.TimeSpan.TicksPerMillisecond; bool justClosed = nowMilliSeconds < s_LastClosedTime + 50; if (!justClosed) { Event.current.Use(); if (s_Instance == null) { s_Instance = ScriptableObject.CreateInstance <GridPaletteAddPopup>(); } s_Instance.Init(buttonRect, owner); return(true); } return(false); }