private void OnShowGrid(GridMapLayer mapLayer, bool show) { if (gridLayerController.mapLayers.Count >= 2 && areaPSUIRef.correlationWarning != null) { areaPSUIRef.correlationWarning.gameObject.SetActive(false); } }
private void OnShowGrid(GridMapLayer mapLayer, bool show) { if (show && !visibilityToggle.isOn) { mapLayer.Show(false); } }
// // Event Methods // private void OnShowGridMapLayer(GridMapLayer mapLayer, bool show) { if (show) { mapLayer.SetTransect(slider.value); mapLayer.ShowTransect(true); } }
private void OnShowGrid(GridMapLayer mapLayer, bool show) { // Hide map layers that are loaded after hiding all layers if (show && hideLayers) { mapLayer.Show(false); } }
public void Add(GridMapLayer layer, GridData grid, string name, Color color) { layer.Init(map, grid); layer.name = name; layer.SetColor(color); layer.transform.SetParent(transform, false); mapLayers.Add(layer); }
// // Private Methods // private void SetColorsToSnapshot(GridMapLayer mapLayer, Toggle toggle, Button deleteButton, Color color) { toggle.image.color = color; toggle.GetComponent <ToggleTint>().colorOff = color; deleteButton.image.color = color; // set color for mapLayer mapLayer.SetColor(color); }
private void CreateGridMapLayer(GridData grid) { // Add map layer GridMapLayer mapLayer = gridLayers.Add(grid); visibleGrids.Add(mapLayer); mapLayer.EnableFilters(showFilteredDataOnly); }
private void DeleteMapLayer(ref GridMapLayer mapLayer) { if (mapLayer != null) { toolLayers.Remove(mapLayer); Destroy(mapLayer.gameObject); mapLayer = null; } }
private void OnShowGrid(GridMapLayer mapLayer, bool show) { if (show) { var gridLayerController = map.GetLayerController <GridLayerController>(); gridLayerController.OnShowGrid -= OnShowGrid; FinishTurnOn(gridLayerController); } }
private void OnPatchVisibilityChange(DataLayer dataLayer, Patch patch, bool visible) { if (dataLayer.Name == networkLayerName) { if (visible) { SetNetworkPatch(patch as GraphPatch); } else if (patch == networkPatch) { SetNetworkPatch(null); } } else if (dataLayer.Name == reachabilityLayerName) { if (visible) { reachabilityPatch = patch as GridPatch; GridMapLayer mapLayer = reachabilityPatch.GetMapLayer() as GridMapLayer; if (mapLayer != null) { mapLayer.SetStripes(stripeCount, true); } if (reachabilityPatch.grid.IsCategorized) { ShowError(CategorizedReachabilityError); ResetTool(true); return; } else if (placeStart != null) { placeStart.ReachabilityPatch = reachabilityPatch; } } else if (patch == reachabilityPatch) { reachabilityPatch = null; } } if (networkPatch == null) { ShowError(NetworkNotAvailableHereError); movedAwayError = true; } else if (movedAwayError) { movedAwayError = false; HideErrorMessage(); } }
private void SetColorsToSnapshot(GridMapLayer mapLayer, Toggle toggle, Button deleteButton) { float snapshotHue = (runningSnapshotCounter * 0.2f) % 1f; Color color = Color.HSVToRGB(snapshotHue, 0.3f, 1f); toggle.image.color = color; toggle.GetComponent <ToggleTint>().colorOff = color; deleteButton.image.color = color; // set color for mapLayer mapLayer.SetColor(Color.HSVToRGB(snapshotHue, 1f, 1f)); }
/*- private void OnLocatorChange(float locator) * { * this.locator = locator; * * foreach (var chart in layerCharts.Values) * { * chart.SetLocator(locator); * } * foreach (var chart in customCharts.Values) * { * chart.SetLocator(locator); * } * }-*/ private void OnShowGrid(GridMapLayer mapLayer, bool show) { if (show) { if (lineInfo != null) { Add(mapLayer.Grid, mapLayer.Grid.patch.DataLayer.Color, layerCharts, chartsContainer); UpdateGridData(mapLayer.Grid); } } else { Remove(mapLayer.Grid, layerCharts); } }
private void OnShowGrid(GridMapLayer mapLayer, bool show) { // Hide message if there is one upon show grid if (messenger != null && messenger.messageText.text != "") { gridLayerController.OnShowGrid -= OnShowGrid; HideMessage(); messenger.messageText.text = ""; FinishTurnOn(); } if (inspectorType == InspectorType.Line) { lineInspectorPanel.LineShowGridAndUpdateOutput(mapLayer, show); } }
private void OnShowGrid(GridMapLayer mapLayer, bool show) { var grid = mapLayer.Grid; if (show) { // Add to contours layer if (contoursLayer.IsVisible()) { contoursLayer.Add(grid); contoursLayer.Refresh(); } else { grids.Add(grid); } grid.OnFilterChange += OnGridFilterChange; } else { grid.OnFilterChange -= OnGridFilterChange; // Remove from contours layer if (contoursLayer.IsVisible()) { contoursLayer.Remove(grid); contoursLayer.Refresh(); } else { grids.Remove(grid); } grid.patch.dataLayer.SetToolOpacity(1); } if (contoursLayer.grids.Count > 0) { contoursLayer.FetchGridValues(); } contoursOutput.UpdateGroup("All Contours"); dataLayers.AutoReduceToolOpacity(); }
private void OnShowGrid(GridMapLayer mapLayer, bool show) { var grid = mapLayer.Grid; if (show) { // Add to contours layer if (contoursLayer.IsVisible()) { // Temporarily disable updating info. Will be updated at the end of the method allowInfoUpdate = false; contoursLayer.Add(grid); contoursLayer.Refresh(); allowInfoUpdate = true; } else { grids.Add(grid); } } else { // Remove from contours layer if (contoursLayer.IsVisible()) { // Temporarily disable updating info. Will be updated at the end of the method allowInfoUpdate = false; contoursLayer.Remove(grid); contoursLayer.Refresh(); allowInfoUpdate = true; } else { grids.Remove(grid); } grid.patch.DataLayer.SetToolOpacity(1); } UpdateContoursInfo(); UpdateLayersOpacity(); }
private void OnShowGrid(GridMapLayer mapLayer, bool show) { var otherGrid = mapLayer.Grid; if (show) { // Add to budget layer if (budgetLayer.IsVisible()) { Add(otherGrid); budgetLayer.UpdateData(); } else { grids.Add(otherGrid); } if (highlightLayer.Grid.values == null) { UpdateHighlightGrid(); } } else { filterToggle.onValueChanged.RemoveAllListeners(); // Remove from budget layer if (budgetLayer.IsVisible()) { Remove(otherGrid); budgetLayer.UpdateData(); } else { grids.Remove(otherGrid); } } UpdateOutput(); dataLayers.AutoReduceToolOpacity(); }
private void OnLockChanged(bool isOn) { CancelRemoveSnapshotMode(); if (isOn) { contoursLayer.FetchGridValues(); lockedContours = CreateMapLayer(snapshotLayerPrefab, "LockedContours", contoursLayer.Grid); lockedContours.Show(showContoursToggle.isOn); } else { DeleteMapLayer(ref lockedContours); } // Show/hide contours layer at the end! if (showContoursToggle.isOn) { ShowContoursLayer(!isOn); } }
public void AreaShowGridAndUpdateOutput(GridMapLayer mapLayer, bool show) { if (areaInspector.CurrAreaInspection >= 0) { var otherGrid = mapLayer.Grid; var currAreaInfo = areaInfos[areaInspector.CurrAreaInspection]; if (show) { // Add to area inspection map layer if (currAreaInfo.mapLayer.IsVisible()) { AddGridData(otherGrid); currAreaInfo.mapLayer.Refresh(currAreaInfo.coords); } else { areaInspector.AreaInspectorGrids.Add(otherGrid); } } else { // Remove from layer if (currAreaInfo.mapLayer.IsVisible()) { RemoveGridData(otherGrid); currAreaInfo.mapLayer.Refresh(currAreaInfo.coords); } else { areaInspector.AreaInspectorGrids.Remove(otherGrid); } } string dataLayerName = mapLayer.Grid.patch.DataLayer.Name; inspectorOutput.ShowInspectorOutputItemLabel(InspectorTool.InspectorType.Area, dataLayerName, show); UpdateOutput(); } }
public void LineShowGridAndUpdateOutput(GridMapLayer mapLayer, bool show) { if (lineInspector.CurrLineInspection >= 0) { var otherGrid = mapLayer.Grid; var currLineInfo = lineInfos[lineInspector.CurrLineInspection]; if (show) { // Add to line inspection map layer if (currLineInfo.mapLayer.IsVisible()) { AddGridData(otherGrid); currLineInfo.mapLayer.Refresh(currLineInfo.coords); } else { lineInspector.LineInspectorGrids.Add(otherGrid); } } else { // Remove from layer if (currLineInfo.mapLayer.IsVisible()) { RemoveGridData(otherGrid); currLineInfo.mapLayer.Refresh(currLineInfo.coords); } else { lineInspector.LineInspectorGrids.Remove(otherGrid); } } string dataLayerName = mapLayer.Grid.patch.DataLayer.Name; inspectorOutput.ShowInspectorOutputItemLabel(dataLayerName, show); UpdateOutput(); } }
private void TurnOff() { var gridLayerController = map.GetLayerController <GridLayerController>(); gridLayerController.OnShowGrid -= OnShowGrid; // Tools int index = 0; var tools = toolsGroup.GetComponentsInChildren <Toggle>(); foreach (var tool in tools) { int id = index++; OnToolChange(false, id); tool.onValueChanged.RemoveAllListeners(); } toolsGroup.SetAllTogglesOff(); if (lassoTool != null) { Destroy(lassoTool.gameObject); lassoTool = null; } if (brushTool != null) { Destroy(brushTool.gameObject); brushTool = null; } // Reset typologyGroup to have first typology toggle to be on foreach (var toggle in toggles) { toggle.isOn = false; } toggles[0].isOn = true; // hide typologies, show tools OnClickReturn(); // Kill the planner if (planner != null) { planner.ShowAllFlags(true); Destroy(planner.gameObject); planner = null; } // Destroy the planning layer if (planningLayer != null) { toolLayers.Remove(planningLayer); Destroy(planningLayer.gameObject); planningLayer = null; } toogleTarget.GetComponentInChildren <Toggle>().onValueChanged.RemoveListener(OnToggleTargetChange); if (targetPanel != null) { Destroy(targetPanel.gameObject); } // Additional settings displayPlanningSummaryToggle.onValueChanged.RemoveListener(OnDisplayPlanningSummary); displayPlanningSummaryToggle.isOn = true; //siteBrowser.OnBeforeActiveSiteChange -= OnBeforeActiveSiteChange; //siteBrowser.OnAfterActiveSiteChange -= OnAfterActiveSiteChange; }
private void FinishTurnOn(GridLayerController gridLayerController) { var mapLayers = gridLayerController.mapLayers; // For now, just get any grid var referenceGridData = mapLayers[0].Grid; HideMessage(); // Create the planning grid var grid = new GridData { countX = referenceGridData.countX, countY = referenceGridData.countY }; grid.ChangeBounds(referenceGridData.west, referenceGridData.east, referenceGridData.north, referenceGridData.south); grid.InitGridValues(false); // Build the planning categories list int index = 0; List <IntCategory> cats = new List <IntCategory> { new IntCategory() { color = new Color(0, 0, 0, 0.2f), name = "noData", value = index++ }, new IntCategory() { color = Color.black, name = "empty", value = index++ } }; for (int i = 0; i < typologies.Count; ++i) { cats.Add(new IntCategory() { color = typologies[i].color, name = typologies[i].name, value = index++ }); } grid.categories = cats.ToArray(); // Create planning layer planningLayer = Instantiate(planningLayerPrefab); planningLayer.name = planningLayerPrefab.name; planningLayer.SetCellSize(0.25f); // Add planning layer to tool layers toolLayers.Add(planningLayer, grid, "PlanningLayer", Color.white); var cellGroupGrid = new GridData { countX = grid.countX, countY = grid.countY }; cellGroupGrid.ChangeBounds(grid.west, grid.east, grid.north, grid.south); cellGroupGrid.InitGridValues(false); // Create planner planner = Instantiate(plannerPrefab); planner.name = plannerPrefab.name; planner.Init(typologyLibrary, planningLayer.Grid, typologies); // set output after initialization planner.SetOutput(gameObject.activeInHierarchy); // Select the first typology in the list (only if none selected) if (!typologyGroup.AnyTogglesOn() && typologies.Count > 0) { typologyGroup.transform.GetChild(0).GetComponent <TypologyToggleWithText>().toggle.isOn = true; } // Tools lassoTool = Instantiate(lassoToolPrefab); lassoTool.name = lassoToolPrefab.name; lassoTool.Deactivate(); brushTool = Instantiate(brushToolPrefab); brushTool.name = brushToolPrefab.name; brushTool.Deactivate(); // Setup tool callbacks index = 0; var tools = toolsGroup.GetComponentsInChildren <Toggle>(); foreach (var tool in tools) { int id = index++; tool.onValueChanged.AddListener((isOn) => OnToolChange(isOn, id)); } typologyGroup.gameObject.SetActive(true); ToggleSiteSpecificTypologies(); }
// // Event Methods // protected override void OnToggleTool(bool isOn) { if (isOn) { // Create budget layer budgetLayer = toolLayers.CreateGridMapLayer(budgetLayerPrefab, "WeightedLayer"); highlightLayer = toolLayers.CreateGridMapLayer(highlightLayerPrefab, "HighlightLayer"); highlightLayer.Show(false); // Store number of childs on start initChildsCount = transform.childCount + 1; // Add slider foreach (var panel in dataLayers.activeLayerPanels) { UpdateSlider(panel.DataLayer, true); } // Create output panel for tool municipalBudgetOutput = Instantiate(outputPrefab); municipalBudgetOutput.name = "MunicipalBudget_OutputPanel"; outputPanel.SetPanel(municipalBudgetOutput.transform); municipalBudgetOutput.OnItemHovering += OnItemHover; // Add event listeners siteBrowser.OnBeforeActiveSiteChange += OnBeforeActiveSiteChange; siteBrowser.OnAfterActiveSiteChange += OnAfterActiveSiteChange; // Listen to any data layers being added/removed dataLayers.OnLayerAvailabilityChange += OnLayerAvailabilityChange; // Listen to any grids being added/removed var gridController = map.GetLayerController <GridLayerController>(); gridController.OnShowGrid += OnShowGrid; // Initialize grids list with already visible grid layers foreach (var layer in gridController.mapLayers) { grids.Add(layer.Grid); } ShowBudgetLayer(false); // Add filter toggle event filterToggle.onValueChanged.AddListener(OnFilterToggleChange); noDataToggle.onValueChanged.AddListener(OnNoDataToggleChange); budgetLayer.useFilters = filterToggle.isOn; loadDataCR = StartCoroutine(LoadData()); } else { if (loadDataCR != null) { StopCoroutine(loadDataCR); } // Remove listeners siteBrowser.OnBeforeActiveSiteChange -= OnBeforeActiveSiteChange; siteBrowser.OnAfterActiveSiteChange -= OnAfterActiveSiteChange; dataLayers.OnLayerAvailabilityChange -= OnLayerAvailabilityChange; if (map != null) { var gridController = map.GetLayerController <GridLayerController>(); if (gridController) { gridController.OnShowGrid -= OnShowGrid; } } // Remove Output panel outputPanel.DestroyPanel(municipalBudgetOutput.gameObject); municipalBudgetOutput = null; // Remove map layer DeleteAllLayers(); // Remove sliders foreach (var pair in sliders) { Destroy(pair.Value.gameObject); } sliders.Clear(); grids.Clear(); dataLayers.ResetToolOpacity(); } }