internal GridCellReference(Chunk chunk, int cellIndex) { _chunk = chunk; _cellIndex = cellIndex; _item = _chunk._items[_cellIndex]; }
/// <summary> Constructor. </summary> /// <param name="size"> The size of the array. </param> public UnsafeGridItemArray(int size) { var numberOfBytes = size * SizeOfGridItem; _dataArray = new SafeUnmanagedMemoryHandle(numberOfBytes); _root = (GridItem *)_dataArray.Handle; }