Exemple #1
0
        /// <summary>
        /// Add graph section using polygon, extruded in given direction.
        /// Any vertices that already exist are not created but reused.
        /// This way new region is connected with the rest of the graph.
        /// </summary>
        /// <param name="boundingPolygon">Base polygon</param>
        /// <param name="extrusionAxis">Extrusion direction</param>
        /// <param name="distance">Height of polygon extrusion</param>
        /// <param name="keyPoints">Set of 3D points, region is split with.</param>
        public void AddFromExtrude(Polygon boundingPolygon, Vector3 extrusionAxis, double distance, List <Vector3> keyPoints)
        {
            var gridZ = new Grid1d(new Line(boundingPolygon.Start, boundingPolygon.Start + distance * extrusionAxis));

            gridZ.SplitAtPoints(keyPoints);
            var edgesBefore = GetEdges();

            var zCells = gridZ.GetCells();

            for (var i = 0; i < zCells.Count; i++)
            {
                var elevationVector          = zCells[i].Domain.Min * extrusionAxis;
                var transformedPolygonBottom = boundingPolygon.TransformedPolygon(new Transform(elevationVector));
                var grid = CreateGridFromPolygon(transformedPolygonBottom);
                SplitGrid(grid, keyPoints);
                SplitGridAtIntersectionPoints(boundingPolygon, grid, edgesBefore);
                var addedEdges = AddFromGrid(grid, edgesBefore);
                AddVerticalEdges(extrusionAxis, zCells[i].Domain.Length, addedEdges);
                if (i == zCells.Count - 1)
                {
                    var transformedPolygonTop = boundingPolygon.TransformedPolygon(
                        new Transform(zCells[i].Domain.Max * extrusionAxis));
                    grid = CreateGridFromPolygon(transformedPolygonTop);
                    SplitGrid(grid, keyPoints);
                    SplitGridAtIntersectionPoints(boundingPolygon, grid, edgesBefore);
                    AddFromGrid(grid, edgesBefore);
                }
            }
        }