private void Awake()
        {
            allPathern  = new List <Grid.Pathern>();
            allNodeType = new List <Grid.NodeType>();

            var files = Directory.GetFiles(Application.dataPath + "/Pathern", "*.asset");

            for (int i = 0; i < files.Length; ++i)
            {
                string       fileName = files[i].Substring(files[i].LastIndexOf('/') + 1).Replace('\\', '/');
                Grid.Pathern pathern  = AssetDatabase.LoadAssetAtPath <Grid.Pathern>("Assets/" + fileName);
                allPathern.Add(pathern);
            }

            files = Directory.GetFiles(Application.dataPath + "/GridNodeType", "*.asset", SearchOption.TopDirectoryOnly);
            for (int i = 0; i < files.Length; ++i)
            {
                string        fileName = files[i].Substring(files[i].LastIndexOf('/') + 1).Replace('\\', '/');
                Grid.NodeType gridType = AssetDatabase.LoadAssetAtPath <Grid.NodeType>("Assets/" + fileName);
                allNodeType.Add(gridType);
            }
        }
        public ViewGridPathern(Grid.Pathern pathern)
        {
            currentPathern = new SerializedObject(pathern);

            nodesArray = currentPathern.FindProperty("nodes");
            Vector3Int propertyPosition;

            for (int i = 0; i < nodesArray.arraySize; ++i)
            {
                propertyPosition = nodesArray.GetArrayElementAtIndex(i).FindPropertyRelative("position").vector3IntValue;
                ++propertyPosition.x;
                ++propertyPosition.z;

                if (propertyPosition.x > size.x)
                {
                    size.x = propertyPosition.x;
                }
                if (propertyPosition.z > size.y)
                {
                    size.y = propertyPosition.z;
                }
            }
            if (size.x < 1)
            {
                size.x = 1;
            }
            if (size.y < 1)
            {
                size.y = 1;
            }
            grid = new Grid.NodeType[size.x, size.y];

            skinGrid = new GUIStyle(GUI.skin.button)
            {
                fixedWidth  = 50f,
                fixedHeight = 50f
            };
        }